Royal Alchemist

Royal Alchemist

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Royal Alchemist Guide (Work in progress)
By gracielodge
Hey everyone! Welcome to my walkthrough of the Royal Alchemist! This is a great game, but it has a lot of endings and options to see, and sometimes having a guide can really help you enjoy a game to its fullest!

Firstly, let me say that I worked on this route by going though ‘Story Mode’ which is (as far as I can tell) exactly the same as ‘Adventure Mode’, but with lower Status Check hurdles to jump over.
Also, I may have made some mistakes in this walkthrough about Status Check hurdles and such, so please let me know!
Also also, in this guide I list out the options and the stats bonus with them! If there isn't anything next to an option, no stat bonus!

Tips
  • Aim to max out combat and intelligence, or you will die. A lot.
  • Aim to max out the Princes main 2 elements.
  • Try to pass every check, as if gains favour with the Princes.
  • Say if you’re doing Serins Route, try to do all his Missions (you’ll be able to tell if there his by the portraits you get on the mission report), as that gains favour. You won’t be able to do every Mission in one run through!
  • Another note on doing routes, you get onto each route by choosing them, gaining their favour and all that. Makes sense.

    Notes on Status Bonus
  • You WILL die. So, don’t worry or get too frustrated. It will help if you turn on the ‘Status Bonus’ from the Daily Death Screen. How this works confused me a lot, not gonna lie. So, you have a Combat Check. To pass this Check, you need at least 15 Combat Points. You only have 13, so you fail. But, if you have 2 Status Points in the Bonus, you will have 13+2 Combat Points, so you’ll pass! You get more Status Points the more you die! This works for ALL the Statuses, Combat if just an example. Very interesting mechanic :)

    Also, the Status Bonus IS NOT added to the Prince’s magic stats!
   
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Prologue
Attack them (+ 5 Combat)
  • Pretend to be hurt (+ 5 Charisma)
  • Threaten them (+ 5 Intelligence)
Retreat (+ 5 Intelligence)
  • Throw a phlogiston (+ 5 Combat)
  • Question them (+ 5 Leadership)

Auto Serin Portrait

Dismount and show them respect (+ 5 Etiquette)
Get him to help dealing with the guard (+ 5 Charisma)

Prince Serin
  • Yes (+ 5 Charisma)
  • I am not sure (+ 5 Etiquette)
Prince Nazir
Nazir Portrait
  • Dance! (+ 5 Charisma)
  • Back Away (+ 5 Beauty)
Prince Aurelius
  • Glare Back (+ 5 Combat)
  • Apologise
The Lord Regent
  • Everyone guarding me was killed (+ 5 Beauty)
  • I did not manage to take anyone alive (+ 5 Leadership)
Week 0 - 4
Week 0
No New Missions

Reassure Prince Serin I can protect myself (+ 5 Leadership)
Play down the violence of the incident (+ 5 Etiquette)


Week 1
No New Missions

Accept (+ 5 Combat)
Decline (+ 5 Intelligence)
FOR BOTH OPTIONS:
  • Combat Check (15 to pass)
  • If Combat Failed, Intelligence Check (15 to pass)
Auto Aurelius Portrait
Auto + 5 Beauty



Week 2
1 New Mission:
  • Heavenly Beauty (Serin Mini Pic). Beauty Check (5 to pass), + Commoner and Nobles Approval.


Week 3
No New Missions

Accept (+ 5 Charisma)
Decline (+ 5 Etiquette)


Week 4
1 New Mission:
  • In Memoriam (No Mini Pic). + Commoner Approval.
Find Sala (+ 5 Intelligence)
Find the Lord Regent (+ 5 Leadership)
Week 5 - 7
Week 5
1 New Mission:
  • The Poor Harvest (Nazir Mini Pic). Leadership Check (15 to pass), + Nobles Approval
Etiquette Check (15 to pass)


Week 6
No New Missions

Charisma Check (15 to pass)

Prince Serin (+ Serin Approval)
Prince Nazir (+ Nazir Approval)
Stay back and rest (+ Aurelius Approval)


Week 7
No New Missions

All options below are the same no matter which Prince you chose last week.
Intelligence Check (25 to pass)
Etiquette Check (20 to pass)
  • If failed, (- Servants Approval)
  • If succeeded,
    • Be honest to Ishbell
    • Let it go (+ Nazir Approval (I think))
Week 8 - 9
Week 8
1 New Mission:
  • Blocked Path (Aurelius Mini Pic). Combat Check (25 to pass), + Servants Approval.
Take the blame (+ 5 Intelligence)
Voice suspicions
(If Intelligence is above 20) Play off the incident


Week 9
1 New Mission:
  • The Butlers (No Mini Pic). Etiquette Check (25 to pass), + Servants Approval.
Leadership Check (15 to pass)
Week 10 - Assassins Attack!
No New Missions

FIRST DEATH SEQUENCE. ASSASSINS ATTACK YOU. The mind map shows all the endings of the loop!



Pretend to be still exhausted
  • Charisma Check (20 to pass)
Tell the princes this is an opportunity to learn


Week 11 - 16
Week 11
NOTHING


Week 12
No New Missions

Look for Serin (+ 5 Intelligence)
Look for Harris (+ 5 Intelligence)


Week 13
No New Missions

Intelligence Check (40 to pass)
  • If passed, Truth Serum recipe added


Week 14
No New Missions

Item Check (Truth Serum)

  • If failed, you don’t get to question the prisoner, and the below options are void.
Try to help the prisoner (+ Nazir Approval, + Servants Approval, - Nobles Approval)
Use the prisoner (+ Aurelius Approval, - Servants Approval, + Nobles Approval)
Move forwards (+ Serin Approval)

Week 15
No New Missions


Week 16
No New Missions
Route Split
At this point, I'm pretty sure that the routes branch out. So, if you have the highest approval with Serin, you'll be cast onto his route!

I'm going to be doing each route seperatly, not as a week breakdown as you've seen so far. I think I'll be tackling one route at a time, but that might change.
3 Comments
KrazyKeke 4 Apr, 2021 @ 11:36pm 
I'm still playing the game myself but I've kept a chart for some things that people start asking for by Week 16 or 18. I'm playing on Story Mode, same as yourself, or things would be incredibly more difficult...
https://docs.google.com/document/d/1FM_OvmYJ5VBs9KuOZzV-ErKe6pemxo2j9ze4V3Vr4UU/edit
Ruise 16 Sep, 2020 @ 3:31pm 
For the truth serum, it's 50 intelligence and one of the princes must have 7 in light, fire, water.
xgmurik 5 Aug, 2020 @ 4:05pm 
Heavenly Beauty - Beauty check 5 to pass.