Source Filmmaker

Source Filmmaker

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Mortal Kombat 11 - Johnny Cage (Young)
   
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Model
Models: Character
Tags: SFM
Bestandsgrootte
Geplaatst op
266.814 MB
12 jul 2020 om 17:11
1 wijzigingsnotitie (weergeven)

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Mortal Kombat 11 - Johnny Cage (Young)

Omschrijving
ha ha johnny go pawnch

Features:
- QC Eyes
- FACS flexes
- Shades
- Hand Wraps
- Two Buckles
- Some extra bones for the glasses
- Alt skin for the outfit with albedo tint
- Johnny Cages or Johnnies Cage?
- Psuedo PBR

Once again in my Olmate Ubafest Wisdom I have given some of the promo people broken materials

Other Credits:
- Psuedo PBR Guide by BlueFlytrap
- Day ruined by BlueFlytrap and Anonymoose
- Files extracted like almost a year ago from SDWAN (sorry friend)
- Hair shader and help with wrinklemaps from Auditor
- Help fixing the neck seam and feedback on flexes from Lenoax
- Based off of the Johnny Cage port from Auditor and other MK11 ports by Sundown
- Promos by P., Slashero, anonymousgamer, GikoSFM, mars5200, idontlikethis980, i need to read
- Assets by NetherRealm Studios


I'm not taking model port commissions or requests.

Includes:
Mortal_Kombat_11\Characters\Johnny_Cage\Skin_D\johnny_cage_skind.mdl
47 opmerkingen
Flamester45 21 jun 2023 om 14:06 
In gmod port?
safe 6 jul 2022 om 3:32 
damn ur lookin good johnny
Pretzel  [auteur] 20 mei 2022 om 11:34 
Yeah, it’s not like I don’t like doing them though. If I had to choose I’d probably do either Movie Johnny, Rain, or Krypt Guy
Heavenly Pete 19 mei 2022 om 23:54 
rip
Pretzel  [auteur] 19 mei 2022 om 13:28 
As of now no
Heavenly Pete 17 mei 2022 om 14:47 
are u planning on doing more mk stuff? this model is dank
bullabry 4 feb 2022 om 0:33 
Thank you so much. Pls you can create mileena ?
Soroosh King 18 aug 2021 om 3:14 
thank you so much man
wish you the bests:papyrus:
Pretzel  [auteur] 17 aug 2021 om 23:21 
It’s been done twice before:
https://steamproxy.net/sharedfiles/filedetails/?id=1742731489
https://www.deviantart.com/yare-yare-dong/art/Scorpion-797967053

And there are other people around that understand how to optimize these models:
https://steamproxy.net/sharedfiles/filedetails/?id=1886211701
https://.com/sharedfiles/filedetails/?id=2176306284

If you follow SDWAN’s videos and still need feedback you could join the OSFM discord server or the r/SFM discord server for advice. Hope this helps.
Pretzel  [auteur] 17 aug 2021 om 23:20 
There’s one by rotteneyed on deviantart, although the textures included aren’t what I’d use first. I don’t believe it includes any of the shapekeys either. I believe Adam’s Archive should include raw files straight from the game, the benefit being you have more control of the files and the downside being you will have to manually paint the textures and set up the shapekeys. It’s not a quick process, there may be developments soon with SDWAN’s node setup but that is a work in progress, however there is a series of videos made by him on how to set them up in blender:
https://youtu.be/gS9J5yG6QtQ

Even if you don’t want to spend your time manually coloring textures, I would still recommend setting him up manually. The shapekeys to me are something that you cannot skip out on and is something some Mk11 ports miss.