Sid Meier's Civilization VI

Sid Meier's Civilization VI

CHICHEN ITZA, Maya - Civilization VI
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"#chichen itza #mesoamerica
Building Chichen Itza on Civilization VI during its prosperity years 600 to 1200 AD with its main landmark, "El Castillo" or Temple of Kukulcan. This city flourished in the Yucatan peninsula in the depths the jungle and harsh environment.

The map was made on world builder to resemble the Yucatan area. It was really fun to make for its very thick jungle and lack of opportunities for production. The city had to rely on trade from other cities in the map to boost its production. One thing that really helped was the Aztec's ability to accelerate districts.

Have fun!
Alex, aka "A CityMaker"

MOD LIST:
- Removable Districts
- CityDistance1
- Downtown District
- Expansion: Gathering Storm
- Expansion Rise and Fall
- Real Era Stop
- Steel and Thunder: Unique Units
- Steel and Thunder: Unit Expansion
- Free Camera
- Sukritact's Resources
- Sukritact's Simple UI Adjustments
- Environment Skin: Sid Meier's Civilization V

*All my maps are made from scratch on world builder

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NOTE TO VIEWER:
The graphics in this video come from Civilization VI gameplay [footage & screenshots] which do not represent historically accurate depictions of the city nor shall it be used as such. This city is being created in-game and by using mods available on steam gaming app from Civilization VI game."