RimWorld
102 voti
KilledEnemyAutoAllowed (Continued)
2
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
Dimensioni del file
Pubblicato in data
Aggiornato in data
497.551 KB
8 lug 2020, ore 12:31
17 mar, ore 11:10
5 note di rilascio ( visualizza )

Sottoscrivi per scaricare
KilledEnemyAutoAllowed (Continued)

In 1 collezione di Mlie
Mlie's resurrected mods
861 elementi
Descrizione

Update of Darksides mod
https://steamproxy.net/sharedfiles/filedetails/?id=1858219355

- Replaced the entire code with three harmony-patches instead. Hopefully this will make the code work nicer with other mods.



[dsc.gg]
[github.com]



Killed enemy and dropped things, no matter if is in Home Area or not, is automatically allowed. Also applies to all pawns(e.g. colonists).

Advertisement Time:
KilledEnemyDontPushOutThings : https://steamproxy.net/sharedfiles/filedetails/?id=1858228554
Stockpile Stack Limit : https://steamproxy.net/sharedfiles/filedetails/?id=1852323982



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


17 commenti
Mlie  [autore] 19 mar, ore 16:10 
@Stellar Harbour Hard to say from that little info. Try the steps described under Reporting Issues to find the cause of your issue
Stellar Harbour 19 mar, ore 14:41 
Also applies to all pawns(e.g. colonists).
So I misunderstood it?
Mlie  [autore] 19 mar, ore 14:40 
@Stellar Harbour This mod only affects enemies, so I would say its not a bug
Stellar Harbour 19 mar, ore 14:36 
My pawn was killed my Cougar and didn't became allowed, Is this intended or is it a bug?
Mlie  [autore] 8 dic 2022, ore 11:29 
@Sego It should already do that
Stellar Harbour 7 dic 2022, ore 4:57 
Can you add KnockedEnemyAutoAllowed ?
Winterwolf 11 ago 2022, ore 20:51 
anyone know of a mod that does this for colonists? i use simple sidearms and i find it a real pain in the arse to unforbid the stuff they drop if they get downed
Stellar Harbour 8 gen 2022, ore 0:30 
This is the way
Viper 13 ott 2021, ore 14:35 
@Mekkie there is another mod that does that. Allow Dead Animals i think it's called. has a muffalo and a McDonald's sign for an image
Mekkie 8 ott 2021, ore 14:24 
Any way this can be updated to allow looting animals left by predators? Currently it doesn't do that. :)