XCOM 2
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[WOTC] AI to AI Activations
   
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7. Juli 2020 um 13:53
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[WOTC] AI to AI Activations

Beschreibung
Uses incoming alert data to activate two AI pods or groups on different teams that are outside the vision of XCom. In Vanilla XCom this only can happen if both groups or pods are within vision of an XCom soldier. The activations can come from sight, taking fire, or taking damage.

Optionally you can turn off sight activations or exclude any mission from sight activation.

This is a piece of yellow alert gameplay that players requested so that they could use with LWOTC, this will be incompatible and not necessary with yellow alert gameplay.

Mod Class Overrides
XComGameState_AIUnitData
64 Kommentare
Ray 16. Aug. um 9:50 
Big problem this mod can cause is in one of those protect the device missions any enemy pods camping it will already be activated and shooting the device. Usually takes 2 turns if you make all your units sprint there using both moves but then again this does make the mission more dramatic as you know they're already shooting at it making it more urgent for you and your squad to get there in time before it goes boom. Unless of course I am mistaken but since I've downloaded the mod I've had this happen in my 20h of game time.
Zircon 9. Apr. um 17:50 
This is a MUST HAVE if you play with SITREP factions
RustyDios 27. Nov. 2023 um 14:06 
If you let them ...
RAAMPEAK 27. Nov. 2023 um 13:50 
seems great but does that mean two parties will kill each other before i can
fredrowe234 21. Okt. 2023 um 0:37 
Great mod! Thank you!
HaziTru 12. Aug. 2023 um 11:56 
I can confirm it works for everyone besides the lost, advent gets free shots on them without triggering.
HaziTru 9. Aug. 2023 um 7:36 
It is set to that but for some reason I had a mission where the lost ran right past a enemy pod without activation
RedDobe  [Autor] 8. Aug. 2023 um 22:29 
@HazTru - Set EnableAItoAISeesUnitActivation = True if it is not already.
HaziTru 8. Aug. 2023 um 3:23 
How do I make this work for lost ?
Rikimaru 5. Juli 2023 um 21:00 
Works great, thanks for the realism this mod brings!