安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
It would be more efficient if, instead of the 200t of UF6 and 375t of chemicals per day, one or two high-power electricity connections were added to the building, thus increasing the electricity consumption to compensate for the reduction of chemicals and UF6.
It would be ideal if this building had one or two high-power electrical connections that can be connected to the national electrical network or directly to a power plant or the model can be modified so that it has its own power plant either on raw or finished fossil fuels or why not even on nuclear fuel, to reduce the absurd amount of 200 t of chemicals and especially the 375 tons of UF6 which is unrealistically high and impossible to make such a large amount.
Otherwise, I have nothing to complain about this module.