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Recompile models with crowbar
Decompile map with bspsource and recompile map with hammer editor
Use vtfedit to remove invalid shaders, this should fix any reflection problems
For something like this not to happen again, website admins must make their site/community websites decentralized.
Research what decentralization is.
As stated in this wiki about modding Insurgency: https://steamproxy.net/sharedfiles/filedetails/?id=1501754039
(Pasting this to related guides/discussions, spreading the words)
The first being a Hunk Overflow error. This was solved temporarily by typing r_hunkalloclightmaps 0 into the console.
Despite this error being bypassed, i bumped into another error, an "ED_ALLOC; No free edicts" error. This has something to do with the amount of "entities" in the map. I think this could be solved if someone mucked around in hammer to get rid of whatever entities that cause these issues. I'm no mapper so this is where my test ends.
If anyone can jump into this, these infra maps are bloody amazing and would be a great addition to sfm.