Garry's Mod
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[TTT/2] Master Sword V2.0
   
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Tipo de contenido: Extensión
Tipo de extensión: Arma
Etiqueta de extensión: Diversión
Tamaño
Publicado el
Actualizado el
943.443 KB
26 JUN 2020 a las 10:08
4 MAR 2021 a las 12:46
19 notas sobre cambios ( ver )

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[TTT/2] Master Sword V2.0

En 3 colecciones creadas por Tweek, The Goblin
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Descripción
A modification of the SWEP: https://steamproxy.net/sharedfiles/filedetails/?id=885014168
Updates with Help from "The Stig"

I did not make this weapon, but simply modified it as a weapon for the detective in TTT. There were errors with the original swep and TTT that required me altering damage and cooldowns of the secondary jump ability.

Some Notes:

This weapon may not be entirely balanced due to it's strength, however I modified the spin attack (since it basically kills everyone around you and is very powerful) also have a high chance to kill the detective as well XD So don't reload with this weapon unless you want you and everyone around you to perish.

UPDATE! The spin attack now does slightly less damage, but does not damage the detective! They are temporarily immune to damage while spinning (they might still get dizzy XD).

Thank to some really helpful updates from "The Stig" the weapon works better than ever, and can be optionally set for traitor or detective using the following:

ttt_master_sword_detective 1
ttt_master_sword_traitor 0
1 or 0 turns the master sword on or off in the respective buy menu. (By default it's still only a detective weapon).

4 comentarios
Mickey1234529 20 NOV 2021 a las 7:36 
Dripslip no questions are dumb cause like everybody need to ask something sometimes
Tweek, The Goblin  [autor] 24 AGO 2021 a las 6:08 
@Dripslinger it is usable in sandbox, but it doesn't allow you to drop the weapon (like in TTT)
Iceslinger 23 AGO 2021 a las 15:35 
does this work in sandbox? sorry if my question is dumb
Tweek, The Goblin  [autor] 22 ABR 2021 a las 7:56 
Updated to work properly in TTT and TTT2.