Deep Rock Galactic

Deep Rock Galactic

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DRG Full Achievements Guide
By Zixye
This achievement guide lists all the achievements and their official descriptions in Deep Rock Galactic as well as tips on how to obtain them and clarifications to their descriptions.

The hidden achievements are located under the visible achievements starting from "Lone Wolf".
Navigate the guide by CTRL+F or the right side bar with only the names.

I can sometimes be lazy on updating this guide, or I just don't have time to play this game and test them, but I'm always open to suggestions on the achievements.

Please rate and favorite this guide!
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Miner
Complete your first mission
  • Launched from the mission select terminal, complete at least your primary objective and get to the drop pod in time.
Expert Miner
Complete 100 missions.
  • See "Miner"
Legendary Miner
Complete 500 missions.
  • See "Miner"
Performance Matters
Complete 10 Milestones.
  • Milestones can be found in your own sleeping quarters, and completing milestones earns you perk points to use on perks.
Management Approves
Complete 25 Milestones.
  • See "Performance Matters"
Feelin' Perky
Unlock 10 Perk Nodes.
  • Perk nodes can be unlocked by spending perk points gained from completing milestones. This is done from the milestone terminal in your sleeping quarters.
Total Makeover
Customize each accessory slot of a character.
  • This includes all 10 customization slots-; Headwear, Armor, Paintjob, Skin Color, Victory Move, Eyebrows, Sideburns, Moustache, Beard and Hair color. These are changed from the Wardrobe after purchasing them from the "Shop"
  • This means that don't equip the items in the shop when you've purchased them, instead go and equip them from the wardrobe afterwards.
Mustacho
Purchase five moustaches for one character.
  • Moustaches can be purchased from the "Shop".
Approved Greenbeard
Complete your first assignment.
  • Assignments can be accepted from the Assignment Terminal, and to complete them, you have to complete a specific mission for each part of the assignment. The current assignment mission is always marked with a diagonal square.
Stepping It Up
Survive a Hazard level 3 mission from start to finish.
  • This should be relatively easy. The difficulty can be changed right before confirming the mission.
Consistent Performance
Successfully complete three Hazard level 3 missions from start to finish in a row.
  • Don't rush it.
Bring Your A-Game
Successfully complete a Hazard Level 3 mission from start to finish where no dwarf goes down and without ordering a resupply.
  • Contrary to the previous one, do rush this one.
Thick-Skinned
Survive a Hazard Level 4 mission from start to finish.
  • Easier in co-op, preferably 2 or maybe 3 players.
Employee Of The Month
Successfully complete four Hazard Level 4 missions from start to finish in a row.
  • See "Consistent Performance". Suspending yourself with the Gunner's zip line or using the Scout's grappling hook to get away can help.
Like A Well-Oiled Machine
Successfully complete a Hazard Level 4 mission from start to finish where no dward goes down and without ordering a resupply.
  • See "Bring Your A-Game". Do not stay for secondary objectives.
Going Lethal
Successfully complete a Hazard Level 5 mission from start to finish.
  • Preferrably play with 2 players and use characters that have already been promoted.
Rock Solid
Successfully complete five Hazard Level 5 missions from start to finish in a row.
  • See "Employee Of The Month" and "Going Lethal".
  • This time Gunners and Drillers are useful, as their large damage output can quickly kill everything even remotely close to you. Remember to use your shield generator as much as possible
Karl Would Be Proud
Successfully complete a Hazard Level 5 mission from start to finish where no dwarf goes down and without ordering a resupply.
  • 2 players, promoted dwarves, and by personal experience, both Gunners as their shields will help tremendously when returning to the drop pod and waiting for the mule.
  • Pick the shortest mining expedition with the lowest cave complexity and mission length (200 morkite is the lowest requirement), and preferably do this when there is Dark Morkite available in the Abyss Bar, as that will definitely help you reach the objective in time.
  • You will probably have to restart a couple of times as a lot of it is up to RNG. You need to mine all required morkite and hit the mule's drop pod return button before the mission timer hits 5 to 6 minutes, because that's when the first swarm spawns. You have to ignore everything else but Morkite, this time even Nitra as you're not gonna want a resupply.
  • When returning to the drop pod and there's a huge swarm behind you, sometimes you can drop a shield in a narrow part of the cave like a dirt hole and keep running forward because the shield will block every bug that's behind you. As you reach the drop pod and if you're both gunners, you can both keep dropping shields when the previous one runs out and both shoot down any enemies outside the shields.
Movin' On Up
Promote any Dwarf at least once.
  • You can promote your dwarf after reaching character level 25 and completing it's specific promotion assignment missions from the character selection terminal.
  • You don't actually have to complete the assignment mission as the dwarf you're promoting, instead you can start leveling up the next dwarf.
  • For optimal XP grinding, of course Double XP will always help, but also you should complete every rival sabotage opportunity and matrix core infuser task. Higher hazard levels, warnings and longer missions will also give higher XP amounts, so experiment with this and do whatever it is that you're comfortable with.
Corporate Climber
Promote any two Dwarves at least once.
  • See "Movin' On Up".
Hat Trick
Promote any three Dwarves at least once.
  • See "Movin' On Up".
Full Team Ahead
Promote all four Dwarves at least once.
  • See "Movin' On Up".
Silver-Tier Employee
Earn a Silver Promotion.
  • See "Movin' On Up". Promote any dwarf four times.
Pro-Team
Earn Silver Promotions for all four dwarves.
  • See "Movin' On Up". Promote all dwarves at least four times.
Gold-Tier Employee
Earn a Gold promotion
  • See "Movin' On Up". Promote any dwarf seven times.
Legendary-Team
Earn Gold promotions for all four dwarves.
  • See "Movin' On Up". Promote all dwarves at least seven times.
Going Deeper
Complete A Deep Dive
  • Deep Dives can be found in the Deep Dive terminal. Deep Dives are basically three missions in one, and the secondary objects are simplified or shortened primary objectives.
  • The difficulties of normal Deep Dives are Hazard Levels 3, 3.5 and 3.5 respective to each consecutive mission.
  • Ammo and materials (most importantly Nitra) will carry over the three missions, meaning you shouldn't waste all you ammo shooting your teammates in the drop pod waiting for that one engineer 136 meters away.
Veteran Diver
Complete Any 5 Deep Dives
  • See "Going Deeper". You can complete one normal Deep Dive and one Elite Deep Dive every week.
Elite Diver
Complete An Elite Deep Dive
  • The difficulties of Elite Deep Dives are Hazard levels 4.5, 5 and 5.5 respective to each consecutive mission.
  • Personally, I did this solo, but I'd say it's easiest to do it with 2 players if you're not familiar with Bosco (See "Lone Wolf" for tips with Bosco). A Driller and a Gunner would probably be easiest for their high damage output for both single target and crowd control.
  • Mine all the Nitra you can find, and always stay stocked up with ammo. If you run out of ammo while being attacked by a swarm of bugs, things can quickly go south for your entire team.
  • Take your time and don't rush it, though I'd still suggest you should ignore gold.
  • Certain things, like active perks and Bosco's revives will reset between missions, so don't hesitate to use them as much as possible.
  • If you still find the deep dive too hard, you can always wait for next week's dive. They are seeded, meaning it's always the same during one week, but changes the next week.
Deep For Speed
Complete Any Deep Dive Under 45 Minutes
  • Focusing only on the objectives and mining just the easily accessible nitra will help, and also solo missions will usually last less due to less enemies and no sharing resupplies.
  • Normal deep dives can usually be completed around 45 minutes even without the tips above, but if you find the dive at the time too difficult to complete in time, you can always wait for next weeks dive.
Mutated Scavenger
Successfully complete 20 missions tagged with Warnings from start to finish.
  • Warnings are mission mutators that change the difficulty to harder. Warnings can be seen as red indicators when selecting a mission. Warnings also give varying hazard bonuses.
  • Currently, there are tweleve different warnings: Cave Leech Clusters, Exploder Infestation, Haunted Cave, Lethal Enemies, Lithophage Outbreak, Low Oxygen, Mactera Plague, Parasites, Regenerative Bugs, Rival Presence, Elite Threat and Shield disruption.
Now We Have A BET-C
Defeat and fix a BET-C.
  • BET-C can be found in caves accompanied with a distinguishable pulsating sound heard from far away. Once approached, the BET-C will start attacking the players. You must shoot the Xynarch Charge-Suckers from the sides of the BET-C to disable it. After disabling, the BET-C can be re-enabled to fight for the dwarves.
See You Later, Detonator!
Participate in killing 20 Bulk Detonators.
  • You won't miss them. Shooting them in the glowing balls on their back will do critical damage.
Mini Fixer
Fix 50 Mini M.U.L.E.s.
  • Mini M.U.L.E.s are found in Salvage Operation missions. Each dwarf actively repairing one once it's finished will get progress towards the achievement.
Big Game Hunter
Participate in killing 40 Dreadnoughts
  • Dreadnoughts are found in Elimination Missions. Currently, there are three different dreadnought types; the "normal" Glyphid Dreadnaught, the dreadnaught twins, Dreadnaught Arbalest and Dreadnaught Lacerator and then the Dreadnaught Hiveguard
  • In a rare event, a dreadnought can intercept your team replacing a normal swarm.
Pest Control
Participate in killing two Dreadnoughts within five minutes on Hazard Level 3 or higher.
  • Knowing the location of both eggs and having an easy route between them will be helpful.
Just Another Bug Hunt
Participate in killing two Dreadnoughts within 30 seconds on Hazard Level 3 or higher.
  • Break both eggs and fight them simultaneously, damage them enough to be on low HP, and then try to kill them at the same time. 2+ players required, 4 would be the easiest as in teams of 2, where the other player will draw the fire and the other player damages it from behind.
  • Remember, all dwarves will need to do damage to both Dreadnoughts before killing them.
  • The Dreadnought Arbalest and Lacerator count as one Dreadnought, meaning you can kill one of them early and save the other for the achievement.
Prospector
Collect 20 Compressed Gold Chunks.
  • Gold chunks can be found in the ground where there are small gold chunks sticking out of the ground accompanied with a yellow glow.
Jeweler
Collect 10 Bittergems.
  • Bittergems can be found in the ground where there are small purple chunks sticking out of the ground accompanied with a purple glow.
Hi Ho, Silver - Away!
Ride Molly for 15 seconds.
  • Easily achievable when Molly is called back to the Drop Pod after completing a mission.
Farmer
Ride the Silicate Harvester for 30 seconds.
  • Silicate Harvesters can be found on Dense Biozone, Fungus Bogs and Radioactive Exclusion Zone. They are passive creatures, therefore they will not attack you.
Car Pool
Ride the Silicate Harvester with three other dwarves and kill five enemies without leaving.
  • See "Farmer". Every dwarf must kill five enemies to get the achievement, but for one dwarf to get this achievement, the others don't have to kill any bugs.
  • Avoid using explosives, as they can accidentally kill the harvester.
  • Glyphid Swarmers are the easiest to do this with, as you only need to rile up a nest for them to spawn.
Drill-by Shooting
Ride the Drilldozer with three other dwarves and kill 15 enemies each without leaving.
  • Every time when the Drilldozer starts moving, a swarm appears. This is the optimal time to do this.
  • Same as "Car Pool", each dwarf has to kill 15 enemies individually to get the achievement, but for one to get it, the other ones don't need to kill them.
  • Any other dwarf than the Scout should have the sufficient firepower to easily do this, though it is possible with all dwarves.
Roller Coaster
Grind on a pipe for 120 seconds without stopping.
  • Pipes are deployed from the three sides of the Pumpjack, and as far as I know, there is no limit to how long they can be, but once connected to a Morkite well, they cannot be extended.
  • Your speed accelerates when sliding down a pipe, so preferably start building them in a spiraling pattern upwards. Easiest way should be to do them in a large, open area, such as Sandblasted Corridors, and with the Engineer's platforms going around the walls.
Barrel Rider
Ride a barrel in the spacerig for three seconds.
  • Wedging a barrel to a corner will help.
  • Also if you're the host or in a private lobby, the barrels won't bug out nearly as much as being in another players lobby.
Good Shepherd
Successfully complete 25 missions where at least 1 player is 10 ranks lower than you.
  • Do your friend a favor and buy this game for them, they'll appreciate it. Public lobbies also work I guess.
If Only I Got Paid For This...
In the Barrel Hoop game, achieve a score of 3000 or more in less than 100 kicks.
  • Kick the barrel when the hoop goes right to left, as when it's changing direction on the right side it won't change speed. You'll learn the timing after a few tries. Also there is a significant bonus to hitting consecutive shots, and it is lost when you miss or there is too much time between the shots.
  • If you're in a lobby with other dwarves, only one of them needs to do this in under 100 barrels, and the only thing the others have to do is kick one barrel in the hoop to get this achievement.
Lone Wolf
You've completed 10 solo missions. Impressive.
  • The mission has to be selected as Solo, hosting a private mission and playing it alone won't work.
  • Using your laser pointer, you can tell bosco to:
    • Mine minerals, gems and eggs hidden in the walls
    • Light up areas
    • Target a specific enemy
    • Build Pipelines
    • Carry heavier items
    • Shoot rockets (right click, and only if the rocket upgrade is unlocked)
  • Bosco can also revive you 2 to 4 times per mission, depending on your upgrades.
  • Solo Deep Dives don't count towards this achievement.
Bosco, You're The Best
You've completed 100 Solo missions. Most impressive.
  • See "Lone Wolf"
Exploring My Options
You unlocked a new primary and secondary weapon for the same character.
  • New weapons are unlocked by completing their respective assignments from the assignment terminal after your dwarf has reached level 10 for the primary weapon or level 15 for the secondary weapon.
State Of The Art
You purchased a Mod in every tier for one of each upgradable item in the Equipment Terminal for the same character.
  • Every upgradable item means primary, secondary, pickaxe, support, utility and armor rig.
Advanced Robotics
You purchased a Mod in every tier for Bosco.
  • You can upgrade Bosco from the Drone Modification terminal.
I Like It Down Here
You stayed in a mission for an hour or longer.
  • Staying in the Space Rig and then starting a mission should work, though I'm not so sure about that. If you do it in a mission, the achievement should pop as soon as you reach one hour.
Hit 'em Where It Hurts
You scored 1000 weakspot hits. Impressive.
  • Weak spots are usually in the mouth, abdomen or other glowing parts.
Designated Decoy
You took the most damage from a Dreadnought out of your whole team.
  • Be careful not to go down during the fight, or it will not grant you the achievement.
Without A Paddle
You were the last dwarf standing, with no primary or secondary ammo left, just when a Dreadnought spawned. Some days you should just stay in bed...
  • Empty all ammo from your primary and secondary and then break the egg with your pickaxe and the achievement should pop.
  • If this doesn't work, you can try emptying your support and utility weapon ammo and your grenades. As a last resort, you can also try disabling Bosco from it's customization terminal before the mission.
It's My Party
You've hosted and successfully completed 50 team missions from start to finish.
  • Self explanatory, and only the host will get it.
What Are These Things?
You've collected 5 mysterious alien artifacts. They are hot to the touch, and smells faintly of...tarmac?
  • These cubes are called ERR://23¤Y%/ and can be found in caves with grey pulsating spikes coming from the ground accompanied with a purple glow. As of now, they are extremely rare and don't do anything.
Big Spender
What a team player. You've paid for 25 rounds at the Abyss Bar
  • You can buy Oily Oaf Brew, Glyphid Slammer and Leaf Lover's Special with only credits and without having to unlock any beer licenses.
Darwin Award
Sacrificed yourself to the Barrel Hoop while intoxicated.
  • Jump through the barrel hoop while drunk.
That's Not How You Play This Game
Rubbish goes in the bin, not the intricate machinery of the Barrel Hoop!
  • Throw an empty beer keg through the barrel hoop. This can be done slightly easier from under the barrel hoop.
Barrel Kicker
Dat accuracy. You kicked ten barrels into the hoop without a single miss.
  • See "If Only I Got Paid For This...".
Self Control
Succesfully play 10 consecutive missions without kicking a single barrel on the space rig.
  • Just don't... It's not that hard.
Foreign Objects In The Launch Bay
You kicked every barrel into the Launch Bay. You are why Mission Control drinks.
  • Launch Bay, as in under the Drop Pod on the force field.
The A-Team
Through skillful maneuvering, you put a barrel in every seat in the drop pod.
  • Kick them up via the ladder to the Drop Pod, and then make sure the barrels are deep enough in the seats so that they don't really have space to move around.
Time Well Spent
You stuffed every single barrel on the Space Rig into the drop pod. Management weeps.
  • If the barrels fall down to the Launch Bay, you can get them up via the ladder or the small hole in the wall. The barrels can also sometimes bug out and disappear forcing you to start all over again.
Party Time!
You threw a toast to good music while in a full team.
  • With a full team, all four players must salute with a beer keg in their hands at the same time while music is being played from the jukebox. The timing is relatively precise, so if you don't get it the first time, just try again.
Happy Feet
You spent an hour or more shaking your money maker.
  • Dance to the Jukebox music for one hour. You can check your progress by going to your profile, click on games, scroll to DRG, then click on My Game Stats > My Leaderboards > Dancing Time > Show. A score of 3600 points is required to unlock the achievement.
Disc Jockey
Play 25 songs on the jukebox. (songs must play to the end to count)
  • The Jukebox is located opposite to the Abyss Bar. You usually get this while doing "Happy Feet".
117 Comments
Macifayo 28 Apr @ 7:22pm 
Is there any way to tell which hidden achivements I haven't gotten yet? I did most of the hard ones like the speedrun, haz 5 without going down, the rollercoaster and both combine harvester- I mean silicate harvester acheivements, the barrels in the space rig in the pod and in the drop chute. Is there any way without going through every signal achievement on a list and marking each one off one by one by process of elimination? That'll take way too long with the number of achievements there are so just want to know if there's an easier way.
Makka pakka 26 Apr @ 12:19am 
game wont give me the elite deepdive achievement ):
Zixye  [author] 4 Mar @ 1:30pm 
You could try to find players willing to do them in the DRG discord server
DazaiDaisho 4 Mar @ 11:18am 
Anyone know how to get the achievements without friends? Like Party Time! or Car Pool.
Zixye  [author] 24 Jan @ 1:34am 
Good point, i'll fix it when my brain works again, so tomorrow.
Cayar 23 Jan @ 8:32pm 
Party Time could be improved by saying "All dwarves must salute simultaneously with..."

The current phrasing makes it sound like you can be the only one to salute.
76Nomad 19 Jan @ 10:22am 
Soo I don't know if someone told it aleady or not, but as I was doing the achievement for the 3000 points today "If Only I got Paid For This...", I saw from a guide that you can throw a keg into it as it will count one point. So that can help for the missing points as it don't count as a kick. Also my friends did join me as I was at 98 barrels into the hoop, they all sent a keg into the hoop and the achievements unlocked for them as they made 1 points after the 3k with that !
Zixye  [author] 10 Jan @ 4:50am 
Right, Steam's new achievement UI kinda broke it. There is another way tho, I updated the guide.
Zanmor 9 Jan @ 3:11pm 
Is there some other way to view progress toward Happy Feet? I'm not sure how to check it with the description above. View in the top bar doesn't have a Stats suboption and selecting the Players option doesn't allow me to see Leaderboards or anything about myself.
Zixye  [author] 25 Dec, 2023 @ 4:28pm 
Full team defo not required, and 25 rounds not 25 beers. Not sure if it requires other dwarves in your team at all