Space Engineers

Space Engineers

43 voti
Aerodynamic Physics - Dev Branch
2
2
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Type: Mod
Mod category: Script, Other
Dimensioni del file
Pubblicato in data
Aggiornato in data
2.148 MB
16 giu 2020, ore 18:56
1 lug 2023, ore 15:47
111 note di rilascio ( visualizza )

Sottoscrivi per scaricare
Aerodynamic Physics - Dev Branch

Descrizione
Physics adjustments:
Adjusted keens atmosphere model to reality.
Adjusted base drag coefficient (Sorry W4sted)
Rescaled reentry heating
Removed drag damping at high velocity.
Replaced CoM marker with a triangle shape for colorblind assistance.
Updated WaterModAPI but there are issues.
Removed per-planet wind config, instead wind speed is loaded from the planet definition
Added global wind speed multiplier.
Implemented Definitions Extensions to read the planet definition for overrides for wind speed and change rate, set defaults for all vanilla planets.


Discord
https://discord.gg/mhuhWzc
134 commenti
Lorea0 22 dic 2023, ore 17:04 
i have encountered a problem with this mod that would not let me load up a save though i do have a fair amount of mods installed, ill comment again if i find something more out
Thosperus 22 dic 2023, ore 17:04 
The mod is broken rn
lostsoul3471 29 mag 2022, ore 9:59 
Ah, the admin mod menu. Hit Alt-F10, then look at the top left of the screen and you should see a Mods menu drop-down like you would from the F2 menu for personal options.
Mux 22 mar 2022, ore 19:15 
Which tab in the f10 menu?
DraygoKorvan  [autore] 19 mar 2022, ore 22:38 
yes, in the alt+f10 menu
Mux 19 mar 2022, ore 19:52 
Is there a way to disable or at least decrease wind speeds. Right now they're getting up to 100s of kmph, which makes building and flying very unpleasant. -thx
BlackKnight 25 gen 2022, ore 6:25 
Awesome mod.
I just had a blast putting a b-52 style plane on the workshop.
Amazed that I could get that thing off the ground with only 8 engines
:se:
DraygoKorvan  [autore] 22 gen 2022, ore 8:46 
Yes, W4sted balances his ship by making sure the CoM is over the main cargo of the ship.
Azriel82 22 gen 2022, ore 8:24 
Right, thanks for responding to my question. I'll just have to be a lot more careful when building ships to get COM where my main ice storage is. That or just not have storage. I suppose I can use just batteries or just hydro tanks, but no H2 gens.
DraygoKorvan  [autore] 21 gen 2022, ore 10:53 
Adding/removing blocks is what forces the grid to recalculate the CoD.

It shouldnt be different based on my code, unless the CoM is different.