Total War: WARHAMMER II

Total War: WARHAMMER II

333 oy
Diplomatic Options - Vassal, Liberate & Confederate (The Silence & The Fury)
   
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Etiketler: mod, Campaign
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3.370 MB
12 Haz 2020 @ 16:16
16 Tem 2021 @ 4:00
13 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Diplomatic Options - Vassal, Liberate & Confederate (The Silence & The Fury)

FiftyTifty tarafından 2 koleksiyonda
FiftyTifty - Flavour & Mod Edits
22 öğe
Fourthy - Gameplay
60 öğe
Açıklama
Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1155808469

Updated and bugfixed. Now the vassal and liberate options work for all factions, with the old mod having some bugs with Vampire Coast.

A possible oversight by CA, was to give some factions settlements, but not have them actually own them. That meant you could not liberate a handful of factions.

Update: Rakarth didn't add anything substantial, so no need to update. Changed the title to acknowledge this.

Update: Updated for latest patch

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I recommend looking through my collection of campaign enhancement mods, as they all bring some much needed dynamism to the game: https://steamproxy.net/sharedfiles/filedetails/?id=2101461335
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208 Yorum
mr.napop 12 Ağu 2024 @ 4:09 
I'v had a crash upon ending turn saving where Duchy of Corounne liberated the Duchy of Bordeleaux from Greenskins rebels, removing the Greenskins rebels and abandoning the city fixed it. Is there a chance this mod caused it?
slschuga 4 Haz 2023 @ 20:42 
I don't have the option to vassalize as the high elves, even with this mod installed. It was present for I think the first 10 turns or so, but now it's disappeared again. I didn't touch any mods or the load order or even close the game in that time, so I have no idea how it happened.
Mordecai 3 Oca 2023 @ 20:39 
Previous version was called save game compatible, can anyone comment on this being the case? Thanks.
CaptainKampfkeks 13 Eki 2022 @ 14:44 
Well, yeah. Conferederation restrictions from effects and technologies, I believe that TK culture falls under that. Though I haven't played them enough to really say what their deal is.
Чики-Брики 13 Eki 2022 @ 13:43 
Yeah I get what you're saying, its just that since the original mod stated "Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture types and confederation restrictions from effects and technologies still apply." I was hoping TK's can do so too, even if the vanilla game didn't foresee that from them (which I don't get why since no special mechanic in their race that I see would be a reason to do so).

Thanks nonetheless
CaptainKampfkeks 13 Eki 2022 @ 10:44 
Well, as I said, I believe the TK's have their own mechanics regarding confederation of other TK factions. I haven't played them enough to state that with certainty, but I think it's not easy, if possible at all, to circumvent that, just like it is with the Empire, for example.
Чики-Брики 13 Eki 2022 @ 8:48 
Im trying to confederate other TK factions while the only option I got is to vassalize as it is the predefined mechanism. I was expecting that with this mod I could use confederation as an option but it doesn't appear.

At first I used the original version, made a comment there and someone guided me to this updated version of the mod, however it still doesn't seem to work for me. Im playing iwth Settra and trying to confederate Numas and another TK faction locked inside my empire.

Mods I use:
Radious TWM - Parts 1,2,3
Radious edit Community bug fix
Better Camera Mod
Better Leg. Lord selection
GCCM2: Custom Assets
Home Region Movement Bonus
Recruit Defeated Leg. Lords
Building Progression Icons II
UI Modding Framework
One Button Respec
CaptainKampfkeks 13 Eki 2022 @ 8:35 
Well, depends on what you're tryng to use it for. Don't TK have special mechanics for other TK's? Or is it also not working on other, non-TK factions?
Чики-Брики 13 Eki 2022 @ 2:54 
Not working for me in TK campaign in Mortal Empires campagin. Anybody know a fix?
Pink Elephant 29 Haz 2022 @ 12:20 
Hi a request: can you make this compatible with OvN Lost Faction? Or do you have a guide on making it compatible? Looking a bit at RFPM there are mods for TEB unique culture but there isn't for OvN. Is there any easy way to add them?