Counter-Strike 2

Counter-Strike 2

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de_tabby
   
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遊戲模式: 經典
標籤: Map
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2.239 MB
2020 年 6 月 7 日 下午 6:27
2020 年 6 月 12 日 上午 11:14
4 項更新註記 (檢視)

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de_tabby

描述
A small defusal map that draws inspiration from many official and community made maps.

This is my first map ever so feedback would be greatly appreciated! I am planning on updating and polishing the map over time. I am aware of some bugs and missing features
3 則留言
bagel  [作者] 2020 年 6 月 8 日 上午 9:36 
Thanks for the comments! Let me address some of these things and what I'll be fixing.
- B Site cover will be re-adjusted and added to (it felt empty to me too)
- For most "stairs" there is clipping but I'll ensure everything is clipped up / ramped today.
- The A Site drop down will be adjusted so it's not too restrictive. (And may add another path to A)
-Timings will be adjusted

p.s. I will check out your map after I'm done with these changes :) thanks.
Jeffrey UpShein 2020 年 6 月 8 日 上午 12:28 
Well Lets start with stuff i like, A site is nice! good cover but not too much and the rotations from mid are easy and one way(to go back mid is another i mean)
but for B site, its a little bit empty but i believe you got something good going on
on B i REALLY dont like the half-cover above the ground because that gives a stupid advantage to terrorists
Mid Feels very Akward as T when you arrive same for ct but way less
Also fix your cubes not properly place compared to other blocks like the gaps
Jeffrey UpShein 2020 年 6 月 8 日 上午 12:28 
What i believe you need to change:
-Paths to sites, because they are way too linear and boring(no verticality and too straight)
-B site the cover(especially that half-wall thing)
-stairs and clipping(i understand this is your first map but you should just use ramps at this point, makes it smoother for now)
-On A site i really hate the fact that once you drop from t side you're stuck so the CT could just wait to hear everyone drop and prank them there
-Timings are important! for example: Terrorists take 9-10 seconds to get to A site as for the CT 8-9seconds which doesnt give them a big window to prepare for the attack

PS: check my map plez currently working on one too! but it only has 1 site i am doing it slowly 1 site at a time for now(also has a mid) *de_boink