Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Here's a snip of the training requirements.
https://www.dropbox.com/s/5wawx0bni508dxq/GameDevTycoonSpecializations.png?dl=0
can some one try telling that to scott cawthorn.
When referring to Sliders and where you should place them it means it doesn't matter. You can place it at 0% or 100%, I normally leave those at 20% to 40%.
For "Story and Quests" on Sliders, you want to avoid that, period. As you gather more game reports, the information fills itself out one "step" at a time, and anything with -- is on the way to revealing itself as ---.