Age of Empires II (2013)
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Crisis of the Third Century
   
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10 май 2020 в 14:43
9 авг. 2020 в 9:46
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Crisis of the Third Century

В 1 колекция от oniricul
Best Diplomacy Maps
85 артикула
Описание
Welcome to Crisis of the Third Century by andi & Lightning_strike97.


Player 1 - Hispania - Italians
Player 2 - Aurelian's Empire - Italians
Player 3 - Gallic Empire - Vikings
Player 4 - Palmyrene Empire - Byzantines
Player 5 - Egypt - Saracens
Player 6 - Sassanid Empire - Persians
Player 7 - Gothi - Huns
Player 8 - Alemanni - Goths

- Cities = Town Centers in Torches => 500f 500w 250g every 15 minutes.
- Each Roman City has a legionary buy - put a unit on the flag - 60f 30g.
- Villager limit = 30 villagers.
- Each faction can buy Special Units in the corner of the map.
- Castles can be placed anywere.
- Onagers and Scorpions Disabled.
- Gallic Empire will get 3 consecutive Emperors, each with their unique quests and bonuses.
- After Aurelian's death, P2 can choose Diocletian or Probus as the new Emperors.
- Aurelian's Empire, Gallic Empire and the Palmyrene Empire can raise a legion in their capital every 10 minutes by bringing their Emperor there.
- Aurelian's Empire, Gallic Empire and the Palmyrene Empire can raise a legion for THEIR VASSALS every 10 minutes by bringing their Emperor into the capital of the vassal.
- Hispania and Egypt can raise a legion in their capital every 10 minutes if they are NOT vassals by bringing their Emperor there. If they are vassals, look above.
- Most of the quests and missions NEED your faction leader/ a specific Hero, so be sure to not lose them at any cost.
- If you want to buy Mercenaries from P7 and P8, check the name of the Mercenary Camp to see how much you will pay, available only for P2, P3 and P4.
- In Spain, there is a torched area in which you can place a mining camp to receive +1 Attack to Military Melee units every 10 minutes.
- Auxiliary Camps are present on the map and can be captured by Roman players [P1,P2,P3,P4,P5] by placing an outpost on the Torches adjacent to the camp, they will provide the unit each 1 minute, capped at 15, every Roman player begins with atleast 1 Auxiliary Camp.
- Gothi [P7] and Alemanni [P8] can capture Germanic Villages by placing an outpost on the torches adjacent to the village, they will provide the unit each 1 minute, capped at 20.
- At the start of the game, Hispania [P1] and Egypt [P5] are neutral, the Emperors can claim them as their vassals by bringing their emperor into their capital with 20 military units. The vassals will win with their Emperor.
- If no Emperor claims Egypt or Hispania, they will get a chance to vote for one of the Emperors or independence, getting a new set of Victory Conditions for the independence route. They have 2 minutes to choose something, after the 2 minutes they will become Independent.

Thanks to:
- Alkhalim - Testing
- Slmar - Testing
- Rymrgand - Testing
- TheGrimReaper - Testing
- Cataphract - Testing
- NIPPON - Testing
- Darth Nox - Testing
- KOYΘTΣL - Testing
- финский - Testing
- Λthor007 - Testing
- Dark Horse - Video on Scenario
- Chisti Pirates - Existing
Популярни дискусии Всички (10)
6
19 май 2020 в 18:40
Bugs & Ideas & Opinions & Patches
oniricul
0
10 май 2020 в 14:56
Instructions
oniricul
0
10 май 2020 в 14:53
Player 8 Hints & Victory Conditions
oniricul
8 коментара
Fake 4 юли 2020 в 9:50 
p1 itallians p2 itallians p3 vikings p4 byzantines p5 saracens p6 persians p7 huns p8 goths
oniricul  [автор] 3 юни 2020 в 8:23 
important announcement: apparently a guy decided to ediit this map and break it up with trash triggers, the edit he made is unplayable, but he didnt change any of the hints or stuff, so be sure to always join a lobby that has the map on workshop.
currently his edit is called 'Crisis of the Third Century v4 ALPHA', be aware that this map is cheated and broken so do not play it.
oniricul  [автор] 2 юни 2020 в 18:32 
red isnt hard to win with, if you get one of the vassals adjacent to another empire - it is guaranteed that that empire will die, you just have to focus on them. green is pretty hard to win with if you dont get blue, same for yellow with teal. red can beat green or yellow in a fight for the provinces almost 90% of the time and ensure that he gets atleast one vassal because you also have to count the german players.
Jim 2 юни 2020 в 12:33 
Great scenario. But it seems too difficult for red to win even if he gets both vassals (which is hard to do without pre-teaming). And too easy for green to win even without a vassal.
Leonardooo 27 май 2020 в 15:09 
its an amazing map!!!
it worth to play it.
:steamhappy:
Dark Horse 17 май 2020 в 18:39 
Fun scenario, did a video on it
https://www.youtube.com/watch?v=ZcUuTlTrx0c
The Mongol Khan 11 май 2020 в 10:38 
like
Bidderlyn 11 май 2020 в 2:55 
Hi andi, looking great. PM me if you need to test it