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I have created a few refineries that all add 50+50% cargo space on paper.
Some of them don't do anything, some only apply 50% when permanently installed, some give 100% when installed and some even reduce cargo space bonus added by other installed refineries when permanently installed.
I have no real way of debugging this. Could you help me with that?
_CargoHold = Perk.GetCargoBonus(_Method, _Rarity.value) * 2
The old line was
_CargoHold = Perk.GetCargoPerk(_Method, _Rarity.value) * 2
You will have to find new drops, this did not retro fix any cargo hold issues.
I have had a hard time testing tractor beam, they seem to work, but not sure how to easily test which range stacks etc...