Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
My only feedback:
-It feels like we're not tanky ENOUGH, our attacks have a lot of startup for most of them and we don't have good speed or mobility, so some/more armor on moves, and maybe more weight/armor in general would be nice. If we can't keep up with the faster hitters, we shouldn't get knocked around by them so easy and be able to more easily retaliate by tanking the damage but hitting them HARD back. Right now it feels like my moves get canceled a lot.
The only things I could consider to buff them would be make them a little bit faster, gave them a better double jump to avoid dying at the moment they leave the stage and maybe trade some kill power with more damaging moves. I think they doesn't deal a large amount of damage even if they kill fast.
Don't know what other people would think about that but tell me o:
Still great mod !
New skins are added Replacing some of the old ones, based on your suggestions
as well as some changes to balancing
Also check out my New Character: Selene