Tabletop Simulator

Tabletop Simulator

41 oy
60+ GODZILLA and Kaiju Miniatures!
2
3
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Dosya Boyutu
Gönderilme
Güncellenme
265.242 KB
4 May 2020 @ 13:56
14 Nis 2021 @ 14:24
4 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
60+ GODZILLA and Kaiju Miniatures!

Açıklama
Over 60 3D custom figurines I posed, teaked and ported mostly from SFM (Most of these from SFMLab users TengenGenesic, and Ultraman Ultimo)

For all your giant monster needs like RPG campaigns or custom stand-ins for Kings of Tokyo to give a few examples!

Many have different model states included, the current list includes the following:

Custom "Monster Island" bag (1), Mosugoji Godzilla (2), Showa Godzilla (3), Heisei Godzilla (3), Legendary Godzilla (2), "Kamata-kun" Infant Godzilla (1), Shin Godzilla (2), Godzilla Earth (2), Space Godzilla (1), Super Godzilla (1), Showa Mechagodzilla (1), Heisei Mechagodzilla (1), Mechagodzilla Kiryu (2), Garuda (1), Mothra Larva (1), Mothra Imago (2), Rodan (2), King Ghidorah (2), Mecha King Ghidorah (2), Anguirus (1), Showa Gigan (1), Millenium Gigan (1), Megalon (2), Titanosaurus (1), Battra Larva, Battra Imago (2), Hedorah (1), Biollante (1), M.O.G.U.E.R.A (2), Destoroyah Aggregate (1), Destoroyah Flying (1), Destoroyah Perfect Form (2), Baragon (1), Bagan (1), Jet Jaguar (1), Ebirah (1), Varan (2), King Caesar (1), Megaguirus (2), Orga (1), Super Gotengo (1), Super X (2), Super X-2 (2), Maser Tank (2), Zilla (2), Legendary Mechagodzilla (1), GvK Godzilla (6)

UPDATE: added Legendary's Mechagodzilla and an updated GvK Godzilla including KOTM Burning/Nuclear Godzilla

Known Issues:

-The scaling of the models is pretty janky, mostly because of an over-estimation of figurine sizes. Your best bet is to scale them numerically rather than with the quick key.

-Despite my looking everywhere for a solution to the weirdly large selection boxes I couldn't resolve this issue. Hitboxes and collisions should work fine though (most Kaiju deliberately have no collision on their tails, wings or other appendages to make them easier to use and place).

-Some of the models have janky polygons, in these cases I decided that interesting poses were better than smooth meshes.
19 Yorum
toyhandle 28 Ağu 2023 @ 11:50 
Thank you for this!
Any chance you'd upload any Ultraman/Ultra Kaiju/Seijin, Kamen Rider/Kaijin and EVA/Angels?
Thanks again!
pollopollo124 27 Ara 2022 @ 14:18 
how can I donwload it?
Rooivalk 2 Şub 2022 @ 11:16 
will femuto and hokmuto be added? they are my favorite kaiju
Alexiosio 12 Haz 2021 @ 16:37 
I wasn't finding the Gizmo tool... once i got that back, it is trivially easy to scale these... thank you!
Quetzalpali  [yaratıcı] 12 Haz 2021 @ 14:14 
@Alexiosio If you use the scale tool instead of the keyboard shortcut, it should let you scale them down significantly. Alternatively, I do have a Tokyo Clash mod up already using these models:
https://steamproxy.net/sharedfiles/filedetails/?id=2355185012
Alexiosio 6 Haz 2021 @ 10:32 
Is there any way to scale them smaller? I want to use these with the Godzilla Tokyo Clash, but I'd need to upscale everything else in the game (including the table itself) 24 clicks up...
Alpha_Wolf 14 May 2021 @ 19:54 
aww dang, but yeah, that makes sense. Oh well, here's hoping something might come along :steamthumbsup:
Quetzalpali  [yaratıcı] 14 May 2021 @ 18:11 
@Alpha_Wolf At the moment the only usable King Kong model is a very low-poly Peter Jackson's version... Generally what I do is port models from SFM or 'regular' 3D files into TTS (posing and material tweaking included), but I don't model or rigg them myself.

This means that until someone gets their hands on a good Kong (2021) model I won't be able to add him in, sadly.
Alpha_Wolf 9 May 2021 @ 2:00 
Would there be any way to get some Kongs in this? This on its own is fucking amazing though, good work
Quetzalpali  [yaratıcı] 14 Nis 2021 @ 14:33 
No Gabara, lol but just updated with Legendary's Mechagodzilla and an updated GvK Godzilla including a Burning version from the end of KOTM