Empyrion - Galactic Survival

Empyrion - Galactic Survival

25 valoraciones
Stargate Teleporter 2 [U]
   
Premio
Favoritos
Favorito
Quitar
Blueprint: Base
Etiquetas: Blueprint
Tamaño
Publicado el
Actualizado el
351.354 KB
27 ABR 2020 a las 4:58 a. m.
7 NOV 2023 a las 11:18 p. m.
2 notas sobre cambios ( ver )

Suscríbete para descargar
Stargate Teleporter 2 [U]

En 1 colección creada por jdrafton
Bases for every situation I Currently use for Vanilla/Reforged 2
51 artículos
Descripción
Ready for Efficient or Quantum Teleporter in Reforged Eden 2

Completely rebuilt for 1.11+ |U| Universal [Vanilla/Reforged 1+2] Tier 2/core 2 with Fridge, 16k Cargo available with wifi. Also has Medic chamber for emergency respawn if killed anywhere in the local solar system. Ready for upgrade to Repair Bay and Console. Ready for additional Large Generator and more solar panels if needed.

This is a Tier 2 Class 1 Level 15 micro space station with Teleporter.

I was several solar systems away from my home base when I realized that my teleporter would not let me teleport more than 30 light years between teleporters.

What I decided to do was build a "Stargate" that you could place between your desired solar systems to “link” the two solar systems together. It actually works and you can now "chain" as many solar systems together that you desire using this Stargate within the 30 Light Year limitation. This method saves time, fuel, pentaxid, and all aggravations involved.

This is solar powered and when placed near a star using its solar panels provides all the power you need to teleport as much as you want. Uses a sensor to momentarily activate the teleporter for teleporting.


Make it your own!
6 comentarios
TonyMax.Fr 26 ABR 2021 a las 11:15 a. m. 
yes but remember that here the entire 'base' only need ~40W constantly, the teleporter uses the batteries (solar condensators) so even if we make only 100Wh (impossible even with only 6 pannels) we only need to wait a little before using the teleporter the first time, it's largely suffisant. In space it's all the time the same charge input, so it not bug, it charges even if not in sector or offline. ^^
jdrafton  [autor] 25 ABR 2021 a las 11:53 p. m. 
Thanks TonyMax. I used so many panels and batteries because of the variability between solar systems. After exhaustive research I have found that any planet or asteroid field within 3AU of its sun is the "sweet spot" for solar output regardless of luminosity. Luminosity really kicks in after the 3AU limitation and solar power falls off quickly the less luminous its' parent star is.
TonyMax.Fr 12 ABR 2021 a las 9:15 p. m. 
Thanks, it's really more better than the one i made by myself ^^'
...but i made my own version of it : a "Lite" version.
https://steamproxy.net/sharedfiles/filedetails/?id=2455661977
Mine is a lot less expensive and we need to be in front of the star to place it (100% efficiency every time).
Thanks for your work (not yours at the begining? it says that is chronicBCE's job).
The Salty Snake 19 JUN 2020 a las 5:00 a. m. 
Love it! Also my God you guys with the photon joke and Dr. Schrodinger joke....
jdrafton  [autor] 22 MAY 2020 a las 5:00 a. m. 
I never thought of this as a simple and elegant example of superposition.

Here's a joke: A photon checks into a hotel. The clerk asks if he can help with his baggage. The photon says ‘no I’m traveling light.’
J'ee 18 MAY 2020 a las 10:15 p. m. 
The sensor thing where two teleporters which turn on via proximity sensor, is a feature, by the way. Eleon is simulating quantum entanglement, where your avatar is in two places in the game at once in a hidden game state, when near a teleporter.

This can get really bizarre, as Dr. Schrodinger pointed out. Let's say, that the teleporter on the other end is rigged to explode if it turns on, which is by proximity sensor. If I am at the teleporter which is not rigged to explode, does this mean that I am like Schrodinger's Cat, both alive and dead? In the game, would standing at a teleporter explode the base remotely or do other effects? If it explodes and I have not teleported yet, this would be interesting since it would be me who causes the sensor to turn on and explode, killing me. Yet I have not teleported yet, and I walk away. Meow.