Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I would like to have an option to terraform underwater without land vehicles.
The optional challenges would be to make the model jump around at water surface height instead of the current terrain height when working and (thats something not even the game does for excavators to the opposite effect) restrict the boat from terraforming outside of the water. (The latter challenge might not be feasible with how the terrain tools are programmed.)
Please do not interpret this as a demand. I am kindly aware I'm not in the place to make those.
I like to share the ideas I have.
$WASTE_PRODUCTION_DISABLE
to the building.ini
1. How to "see" the "offshore anchor" and the "offshore transfer"once they are built?
2.Does this mod work like the "Bucket Dredger" (for gravel)? To be more precise, does this mod work in any water area (like the Bucket Dredger) or does it have to be built on an oil field?
this is Great!