Counter-Strike 2

Counter-Strike 2

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viewmodel positioning in CS:GO
Par d0rsk et 2 collaborateur(s)
In this guide i show how you can adjust the default viewmodel positioning in CS:GO.
   
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1.0 Introduction
Definition:
Here is what Valve Developer Community says about viewmodel:
A viewmodel is a specially-designed model used to represent the player's active weapon in first-person view (as opposed to the ordinary "worldmodels" used elsewhere).

My viewmodel settings aim at using the lesast amount of screenspace, while still giving feedback on accuracy.

ATTENTION:
This guide contains no "how to" information on scripting.
For more information on scripting, have a look at my guide HERE.
2.0 Console commands









3.0 viewmodel positioning
There are 3 viewmodel presets, but they react the same way if the user moves.
The way they react is defined by the "bob" and "shift" commands listed above.
This is how it looks in action, if viewmodel_presetpos is set to 2:

These are the commands that define my preset.
viewmodel_offset_z -2
viewmodel_offset_x 2.5
viewmodel_fov 54
viewmodel_offset_y -2
cl_viewmodel_shift_left_amt 0.5
cl_viewmodel_shift_right_amt 0.25
cl_bob_lower_amt 30
cl_bobamt_lat 0.1
cl_bobamt_vert 0.1


This is how it looks in action:
5.0 Closing
Give tihs guide a like if it was useful to you. It will help others to find this.

GLHF
9 commentaires
Tolles hemmelige elsker 15 mai 2022 à 9h32 
Very nice
sypnes 18 juin 2021 à 6h21 
nice
Hamsty24 13 juin 2021 à 6h34 
xd
i'm him 25 avr. 2021 à 4h41 
default viewmodel best
FiEM 18 avr. 2021 à 23h35 
came from the cl_bobamt_lat video because it was in my recommended
apac gyoza 13 avr. 2021 à 2h02 
very helpful ty
Blade of Taixu 12 avr. 2021 à 6h52 
nice
Xray 28 nov. 2020 à 2h50 
tu for guide
adn 6 mai 2020 à 23h59 
Niiice, ty