Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

480 oy
A world to explore
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Etiketler: mod, Campaign
Dosya Boyutu
Gönderilme
Güncellenme
6.043 KB
23 Ara 2013 @ 9:02
9 Ağu 2018 @ 9:43
34 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
A world to explore

AveMetal tarafından 1 koleksiyonda
AveMetal Collection
19 öğe
Açıklama
This mini mod erases the city icons that shows all the locations in the campaing maps through the fog of war. Now you can bring back the exploration function to your agents... or armies ¬¬

- Compatible with saved games (no need to start a new campaign) and with patch 20 (Ancestral Update).

My Rome II mods



Do you like the mod? Ratings help people find this content.
If you have any comments or suggestions, you are welcome.

Support
If you appreciate my mods, you can support my developments by clicking the lightning:

[ko-fi.com]
59 Yorum
Maryondo 27 Haz 2023 @ 17:05 
Just for the record: Mod is still working fine
Hibernius 28 Oca 2023 @ 7:28 
I changed my mind. This mod is too good - honestly, the devs should be embarrassed they didn't make this an option. The slight change to how city data appears is a price worth paying for this big improvement to the game.
Hibernius 27 Oca 2023 @ 13:19 
This mod is a really good idea, but I find it removes the black background panel from city names and I just don't like that, especially when mousing over to quickly check a city's data (food, happiness, etc). Sadly I'll need to unsubscribe.
Mortarch Of Blood 30 Kas 2022 @ 14:51 
Oh right! Aha, glad I asked then! Thanks bro
AveMetal  [yaratıcı] 30 Kas 2022 @ 14:01 
Para Bellum already include it ;)
Mortarch Of Blood 30 Kas 2022 @ 13:44 
Might be a stupid question but this will work with overhauls like Para Bellum right?
AveMetal  [yaratıcı] 15 Tem 2022 @ 7:50 
Yes. In the description is specified that is compatible with the last version of the game.
Nice 15 Tem 2022 @ 6:42 
Does this still work?
Jagular 1 Mar 2022 @ 12:59 
yeah after more trial and error i can confirm there is a strict 35 mod cap and after that no matter what type of a mod you add it breaks the game
AveMetal  [yaratıcı] 1 Mar 2022 @ 10:56 
This mod is fine, but there is a mod limit in the Mod Manager, around 35, that if you exceed there are different kind of glitches like the one you comment.