Left 4 Dead 2

Left 4 Dead 2

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Nazi Zombies (Not so Enhanced) [Common Infected]
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Infected: Common Infected
File Size
Posted
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285.734 MB
10 Apr, 2020 @ 10:29pm
3 Feb, 2022 @ 6:02am
3 Change Notes ( view )

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Nazi Zombies (Not so Enhanced) [Common Infected]

Description
This addon is broken due to the L4D2 update. So if you encounter some issues (mainly crash issues), unfortunately I tried everything to resolve it and it still acts up. If somebody is willing to fix it, feel free to do so


"Nick, you ever play Nazi Zombies?" - Ellis
"No Ellis why?" - Nick
*Pump his shotgun* "Because I played Call of Duty for this" - Ellis
*CoD Zombies round starts*

Them Nazi invading us well... Nazi Zombies I mean.

This is a modified version of Emperor Sigmar's German Undead Soldiers or also known as Nazi Zombies. I heard the mod had some missing textures when zombies were caught on fire and there were a whole lot of files that were not used for the zombies, so I managed to fix the missing textures and remove all the unused files. Originally I was planning to release it last week, but I decided to add some new features for the mod such as texture enhancements and "new" uncommon infected replacements. I updated some VMT files for improved details. Eyes are now able to glow and added custom uniforms. There are three different uniforms for the zombies. The standard Waffen SS infantry uniform, Dot 44 uniform and a mimic Panzergrenader uniform. The zombie's face only features two face textures, so I added the True RNG for one of the zombie's head (will have only three different types of zombie heads seen through preview screenshots) and I also removed foliage from their uniforms. Since the uncommon infected looked the same as the regular infected, I managed to do some decompile and replace those models (listed in the bottom of the description). The roadcrew is the only zombie that still used the regular Nazi Zombies model.

Sadly no gore effects since the original authors didn't add those features and there won't be any updates for them aside texture edits. I hope you enjoy the new update for the Nazi Zombies mod!

Original Models used for the updated Nazi Zombies mod:

Credits:
Emperor Sigmar: Ported the CoD WaW Nazi Zombies' model and textures
Splinks: Ported CoD's Richtofen and Crawler Zombie's model and textures
Half life ZM: Ported NZA's model and textures
Mr.Delamo: Ported Wolfenstein's Afrika model and textures
Treyarch/Activision: Original model and textures for CoD
Rebellion: Original model and textures for NZA
MachineGames: Original model and textures for Wolfenstein
Scout_115: Texture edit, improvements and swapping models
102 Comments
N64 27 May, 2020 @ 6:38pm 
no homo i could kiss u u are a lifesaver will this also work for my cars i rigged and suffer from strange color changes as well?
N64 27 May, 2020 @ 6:19pm 
thanks mate gonna give a try
Scout_115  [author] 27 May, 2020 @ 6:11pm 
@xneedlezkane, if I remember correctly, try $allowdiffusemodulation 0 for the VMT settings.
N64 27 May, 2020 @ 5:35pm 
hey bro im making my own commons but they render in with a all green or blue tint can u tell me how to fix plz?
Scout_115  [author] 27 May, 2020 @ 12:43am 
Does anyone not know that I don't make custom models for a living?
Bill Gates 24 May, 2020 @ 10:03am 
i have the world at war banzai charge effect this is gonna be so funny
josephsanbu 15 May, 2020 @ 8:03pm 
YES OVERMIND CAN YOU MAKE WORLD WAR Z ZOMBIES?
Vergil 12 May, 2020 @ 7:58am 
can you make world war z zombies?
🔰 Sacred Blue 12 May, 2020 @ 5:58am 
Undead Red Army soldiers? ;))))))
Scout_115  [author] 29 Apr, 2020 @ 1:01am 
@Emperor Sigmar, cheers.