Portal 2
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Paragon
   
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Paragon

Alric tarafından 1 koleksiyonda
Paragon difficulty
3 öğe
Açıklama
Difficulty: Paragon {8/10}
Intended Solution

Custom elements:
Sendificator - teleports cubes through the attached laser emitter
Yellow fizzler - destroys objects and blocks portal shots
Green fizzler - blocks objects
Death fizzler - condensed laser field and blue fizzler, each part is controlled separately

Feedback is highly appreciated!
Special thanks to Mnart0 for extensive playtesting
The background music is Chanson d'Automne from the game Risk of Rain.
9 Yorum
Lucas Wykes 3 Ağu 2022 @ 11:07 
2 years late but man this was a mindfuck
Alric  [yaratıcı] 25 Haz 2020 @ 23:38 
@Dark Rozen @lapicidas
Thanks for the comments and the videos, I'm glad you enjoyed this map :) I added an extra green fizzler to enforce the use of the toggleable yellow fizzler that should make the ending stricter too. Also, that dancing cube looks cute :D
lapicidas 25 Haz 2020 @ 22:01 
and a funny bug is the dancing cube: https://youtu.be/Ja6YhKeKakY :steamhappy:
lapicidas 25 Haz 2020 @ 21:52 
Very clever puzzle that I really enjoyed playing - both thumbs up!
However, I didn't solve it like @Gigamind. I didn't use the yellow fizzler and specifically my ending is completely different: https://youtu.be/-wjO6GGqg7U :steamhappy::steammocking:
Dark Rozen 24 Haz 2020 @ 13:00 
Nice map, I really liked the ending steps to get the room to connect.
IrkoM 13 Nis 2020 @ 3:09 
Very difficoult and beautiful map, three are the passages you really have to wrap your head around... but after few hours of play i manage to get to the solution...
Looking forward for more maps.
Have Fun getting to the solution...
Alric  [yaratıcı] 12 Nis 2020 @ 0:00 
Thank you for the thumbs up and comment, Rooke :D Good luck if you plan to invest your time into solving this test! I put a lot of effort into making it difficult, I wasn't joking around with the name "Paragon" :P
11 Nis 2020 @ 16:02 
I've never played easier map. :deuce:
Rooke 11 Nis 2020 @ 15:22 
Took 5 minutes to get out of the 1st room.
Took over an hour to figure out how to get the laser discouragement field disabled. ( Btw, that was really clever, but it would frustrate most other players to the point of quitting. )
After another 30 minutes trying to find the next step, I had to call it quits - ran out of play time.
Gave it a thumbs up - looking forward to playing it again when I have more time. :steamhappy: