Portal 2
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Paragon
   
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Paragon

Dalam koleksi 1 dari Alric
Paragon difficulty
Item 3
Deskripsi
Difficulty: Paragon {8/10}
Intended Solution

Custom elements:
Sendificator - teleports cubes through the attached laser emitter
Yellow fizzler - destroys objects and blocks portal shots
Green fizzler - blocks objects
Death fizzler - condensed laser field and blue fizzler, each part is controlled separately

Feedback is highly appreciated!
Special thanks to Mnart0 for extensive playtesting
The background music is Chanson d'Automne from the game Risk of Rain.
9 Komentar
Lucas Wykes 3 Agu 2022 @ 11:07am 
2 years late but man this was a mindfuck
Alric  [pembuat] 25 Jun 2020 @ 11:38pm 
@Dark Rozen @lapicidas
Thanks for the comments and the videos, I'm glad you enjoyed this map :) I added an extra green fizzler to enforce the use of the toggleable yellow fizzler that should make the ending stricter too. Also, that dancing cube looks cute :D
lapicidas 25 Jun 2020 @ 10:01pm 
and a funny bug is the dancing cube: https://youtu.be/Ja6YhKeKakY :steamhappy:
lapicidas 25 Jun 2020 @ 9:52pm 
Very clever puzzle that I really enjoyed playing - both thumbs up!
However, I didn't solve it like @Gigamind. I didn't use the yellow fizzler and specifically my ending is completely different: https://youtu.be/-wjO6GGqg7U :steamhappy::steammocking:
Dark Rozen 24 Jun 2020 @ 1:00pm 
Nice map, I really liked the ending steps to get the room to connect.
IrkoM 13 Apr 2020 @ 3:09am 
Very difficoult and beautiful map, three are the passages you really have to wrap your head around... but after few hours of play i manage to get to the solution...
Looking forward for more maps.
Have Fun getting to the solution...
Alric  [pembuat] 12 Apr 2020 @ 12:00am 
Thank you for the thumbs up and comment, Rooke :D Good luck if you plan to invest your time into solving this test! I put a lot of effort into making it difficult, I wasn't joking around with the name "Paragon" :P
11 Apr 2020 @ 4:02pm 
I've never played easier map. :deuce:
Rooke 11 Apr 2020 @ 3:22pm 
Took 5 minutes to get out of the 1st room.
Took over an hour to figure out how to get the laser discouragement field disabled. ( Btw, that was really clever, but it would frustrate most other players to the point of quitting. )
After another 30 minutes trying to find the next step, I had to call it quits - ran out of play time.
Gave it a thumbs up - looking forward to playing it again when I have more time. :steamhappy: