DayZ
765 평점
PvZmoD_CustomisableZombies
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Type: Mod
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업데이트일
6.094 MB
2020년 4월 7일 오전 5시 51분
2024년 5월 27일 오전 5시 49분
변경 사항 60개 ( 보기 )

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PvZmoD_CustomisableZombies

설명

[discord.gg]


Key Features
- Customisable Health, Resistance, Movements, Strength and Vision Distance for the different zombies categorie.
- Each characteristics can have a different value for day and night time.
- All characteristics are customisable without mod repack needed, no server restart needed
(the admin have just to press numpad4 ingame to apply changes made in xml files).
- Features well documented.

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Detailed customisable characteristics
--- Health points :
---------- Day / Night time

--- Resistance to :
---------- Bullets
---------- Melee Weapons
---------- Heavy Attacks
---------- Vehicles
---------- Explosions
---------- HeadShots
---------- Toxic Gas
---------- Backstab
---------- Day / Night time

--- Movements :
---------- Minimum speed
---------- Maximum speed
---------- Chance to spawn crawling
---------- Make zombies never crawl
---------- Day / Night time

--- Strength :
---------- Health damage
---------- Shock damage
---------- Stamina damage
---------- Blood damage
---------- Bleeding chance
---------- All of that with different values for Blocked / Unblocked attacks
---------- Crawling zombies spoil shoes.
---------- Day / Night time

--- Vision Distance :
---------- If player have bloody hands or not
---------- If player wear a special mask or not
---------- Day / Night time

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Side features
Day/Night Time :
You can modify the beginning and the end hour of the night (default vanilla values are not very consistent in my opinion). This only affect the time when characteristics switch from day to night (and night to day) it does not affect server speed day/night times.

Fist fighting :
It is very easy to fight zombies with fist so I added a little damage and a chance to bleed during fist fighting (not to death of course) when player fist fight without glove and gloves degradation when player does wear gloves. This option is of course fully customisable and deactivable.

Modifications in cpp files :
(can't be modified without repacking)
- Zombies inventory size increased.
- Zombies mask and eyes slots activated.
- Zombies are less easily attracted by the impact of bullet and the shots with suppressor
(and the durability of the suppressors have been increased).

Other :
- Zombies can break closed doors that are not locked with a lockpick.
- Crushing zombies with cars damage vehicle radiator.
- Zombies can hit the stopped cars.
- Crossbow oneshot if zombies are shot in the head.
- Helmets protect zombies from headshots.
- Player's heavy attacks can hit many zombies at the same time.
- Zombies can hit players on obstacle like cars (and sometime through buildings windows)
- Zombies can throw stones on player who are on obstacle.
- Bear traps make zombies crawling if they are not killed by it.
- WW are friendly.
- This mod can be use to modify zombies from another mod (but you have to test, it doesn't work for some creatures, Look at the list here).
- Each key feature can easily be deactivated independently.
- These is « global factors » to easily modify main characteristics for all zombies at once.

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Useful Links
Installation Instructions.
Known Bugs.
Compatibility with the other mods.
Patch notes

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Permissions
You CAN use, modify, repack the mod as you need.
(do not simply redistribute it with another name and don't forget credits)

My other mods:
PvZmoD Spawn System
PvZmoD The Dark Horde
Longer Sunrise And Sunset
Pumpkin On Zombies
Christmas Event Enhanced
Complete Vehicles Spawner
ZombiesVsPredators

[discord.gg]
[www.paypal.com]

인기 토론 모두 보기(32)
86
1
2024년 5월 22일 오후 3시 09분
고정됨: Installation Instructions
Liven
26
2023년 2월 6일 오전 3시 17분
Servers using the mod
Liven
5
2022년 10월 28일 오후 5시 27분
Problems using this mod with dbo_creatures (bloodsucker)
happyman0073
댓글 1,728
Liven  [작성자] 9시간 전 
@[GS] JhonWinchester TV, look carefuly to the installation instructions : https://steamproxy.net/workshop/filedetails/discussion/1772776141/1639788130285862952/
[GS] JhonWinchester TV 2024년 7월 9일 오후 1시 54분 
Can't compile "World" script module!

scripts/4_World/classes\playermodifiers\modifiers\diseases\woundinfection.c(82): Can't find file '$profile://PvZmoD_Spawn_System_Profile//Loot//ZombieLoot.c'

Anyone know how to fix?
ELEMENTAL 2024년 6월 4일 오후 2시 54분 
What a based mod. Liven = big pp
Liven  [작성자] 2024년 6월 3일 오후 11시 54분 
@ELEMENTAL, yes there is "Zombies_Hearing_Standing_Players_Ratio" and "Zombies_Hearing_Crouching_Players_Ratio" values to tweak in the PvZmoD_CustomisableZombies_Globals.xml config file
ELEMENTAL 2024년 6월 3일 오후 8시 24분 
Could this be used to customize their hearing, just like we can with their vision?
Liven  [작성자] 2024년 5월 10일 오후 8시 40분 
@Davis Campbell, can you send me a zip of your pvzmod profile folder on discord (liven28)
Davis Campbell 2024년 5월 10일 오후 12시 45분 
Good evening, my somewhat doubtful language is Google translate. I can't get zombies to walk during the day with this formula " <Move_Speed_Max Day="1.5" Night="3.0"/> " I need help please
Liven  [작성자] 2024년 5월 4일 오전 12시 39분 
@eduardo.prus, I heard that when you add custom buildings you have to update the navmesh.
I don't know how to do it but I think google can help you to find info about that
eduardo.prus 2024년 5월 3일 오후 11시 04분 
Liven your MOD is very good. But I can't use it on my server, the creatures go through the walls of my custom buildings.
talonstad 2024년 4월 15일 오후 6시 18분 
think i figured it out, just have to put a 0 into number of hits