Avorion
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SS Harmony
   
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Type of Build: Ship
Material: Iron, Titanium, Trinium
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4.659 MB
2020年4月6日 4時44分
2020年5月12日 18時48分
3 項目の変更履歴 ( 表示 )

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SS Harmony

SDK 作成の 1 件のコレクション
SDK's Collection Of Awesome Stuff
49 アイテム
解説
The SS Harmony is a redesigned Rokh ship I use when I play Avorion. I did not care for the look and feel of the Eve Online style so I basically chopped off the aft end and rebuilt the ship to be more functional.

This upload is scaled down to allow you to scale it up to a size of your choice and to allow use earlier in the game. When built it will support the bare-bones outfitting to function. You will have to upgrade the existing framework within the ship to meet your needs.


Version 2.0 (Moar Dakka + Hanger Changes Update):
- Updated the Hangar/Engine area to provide more turret placement.
- Updated the Top front with more turret placement.
- Added More turrets to the Center Middle of the front section.
- Modified the front of the ship to House a hidden coaxial turret mount.
- Added Two additional coaxial mounts on the side extensions.
- Modified the Hangers for better fighter recovery and design look.

Feedback is welcomed here or on Discord. You can ping me in the #building-talk channel on the Avorion Discord. My username is Shadow Doctor K#2203. Unfortunately, I will not accept random friend requests or DMs to keep my Discord manageable.

Additional Credit: I used the nose section from a design by Drazhill. He did an amazing job oh his ship so please pay him a visit and thank him. His ship is located here: https://steamproxy.net/sharedfiles/filedetails/?id=1619546192
20 件のコメント
SDK  [作成者] 2021年9月26日 21時53分 
I wont be updating this to 2.0

Please see the SS Harmony (Docking) in the workshop. That one has been updated to 2.0
SDK  [作成者] 2020年5月12日 20時01分 
Thank you ransomoshields, I'm glad you enjoy it.
Xymerian Monk 2020年5月11日 7時01分 
This is one of the most aesthetically pleasing ships I've had the joy of DL and using! Man you are one talented dude! Thanks for releasing this!
Kev 2020年5月9日 6時41分 
will do, figured out if I turn snapping off and don't line them up exactly they don't auto marge, which seems to be whats happening before, thanks for the help.
SDK  [作成者] 2020年5月9日 6時38分 
I'm typically around in the Avorion discord. Feel free to jump in and chat. I'll help you out with things.
SDK  [作成者] 2020年5月9日 6時38分 
You can filter the block type to show only a single type of block. That will let you change existing blocks.
Kev 2020年5月9日 4時50分 
I tried putting them hidden inside but I don't like fighters struggling to find a way in, I then tried converting that center top section section facing backwards, looks really nice but due to the rear decals of the ship it was still considered a blocked entrance by the game, tbh the top was the only other reasonable place I could find since I've already converted most of the framework on the lower section of the ship so that was a no go.

Having trouble with the converting corners, after placing a group of them "in" each other, once I convert to a cargo bay, thruster or framework it converts the whole stack as one block and turns into an invisible block
SDK  [作成者] 2020年5月9日 4時38分 
Oh, very nice modifications. Interesting placement for the top hanger bays. Never considered placing any there.
Kev 2020年5月9日 3時42分 
nice, I tweaked the hanger bays on this myself, turned each of the square sections into rectangles, added a to the rear of them making the bays 4 long then I added another 2 bays along the top section just front of the center mass.
https://imgur.com/a/XWUNX1i

Thanks for the tip, strange thing is, I've seen that same explanation posted elsewhere but it didn't register on how to do it, but now it's crystal clear lol!
SDK  [作成者] 2020年5月9日 3時31分 
KHCloud, You can use corner blocks then transform them after they are placed. I will be posting an update to this ships build which improves the fighter bays look and recovery time. I'm currently finishing up my Refinery System Upgrade right now. I should have the new ship update posted sometime today.