Euro Truck Simulator 2

Euro Truck Simulator 2

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How to fix slow AI vehicles in ETS2 1.36 (improving traffic flow)
By pieperjohanns
Slow AI vehicles blocking traffic flow are one of the biggest nuisances in the un-modded (vanilla) version of ETS2. This guide shows a few things that you can do to fix it if you are playing version 1.36 and if you have basic knowledge about creating simple mods and working with computers.
   
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Introduction
In real life I am annoyed (not meaning road rage) by people who drive a lot slower (20–40 km/h) than the speed limit while the road conditions are perfect. It has really become a nuisance in my part of Germany over the last decade or so, and it was definitely not a thing way back when I got my license. I suspect the reasons are related to old age, fear of animals crossing or distraction by multimedia (phone, entertainment, loads of beeping and blinking »driving assistants« in modern cars), but I do not know for sure.

One thing I always enjoyed while playing ETS/ATS (I started around ETS2 1.19) was that the AI drivers in this regard were better than real life drivers and usually drove as fast as allowed. To my great disappointment SCS started to add more and more slow driving vehicles (not talking of tractors here) to AI traffic over the recent years which is a change for the worse in my opinion. If I remember correctly it started with »Vive la France« release.

I have no interest in creating and maintaining a public mod, but in this guide I will show you a few things that you can do to fix these issues. Please note that they will not work correctly if you use other traffic mods at the same time. Also be aware that the release of game version 1.37 might break this fix.
Update: Mod available
Bran Dragon has put the changes from this guide into a mod. Maybe it works for you:
https://drive.google.com/open?id=1Oiv22_xhbT6iT93FWzJcni-NLje2ef0S
https://steamproxy.net/sharedfiles/filedetails/?id=2064402515
Please note that this will not work correctly if you use other traffic mods at the same time.
Fixing small vehicles and their trailers
First you have to extract the file def.scs using the SCS Extractor.

Then go to the folder
def\vehicle\ai

Edit the .sii files for cars, other small vehicles and their trailers. They look like this:
hymer.sii, passat_cc.sii, transporter_t6.sii
and so on.

Some of them have a max speed value that is too low.
Check every small vehicle for the following line(s) and edit their max speed value(s) (in km/h) if it is too low for your liking:
max_speed: 100

Be aware that some files contain more than one vehicle and therefore more than one max value, so do scroll down while checking/editing.

Ignore the files for trains, »crashed« vehicles, »event« vehicles and rescue vehicles.
Fixing trucks
Some trucks aren't able to accelerate fast enough after spawning in front of you (not talking of steep hills). This is caused by low torque values. The torque values chosen by the developers may be technically correct, but they are unfortunately too low for an immersive gameplay experience considering the way the game engine simulates traffic.

To fix this, edit the truck .sii files. They look like this:
daf_b_4x2.sii, iveco_hiway_a_6x4.sii
and so on.

Check all truck files and change their torque value to 3500:
engine_torque: 3500
Fixing buses
The buses have a weak engine. The only way I have found so far to fix this is decreasing their weight.

Open both bus files:
opalin.sii, tourliner.sii

Edit their mass values:
vehicle_mass: 3000
Fixing general traffic settings
Open the file
def\traffic_data.sii
and add the lines
ai_speed_coef_fog: (1.0, 1.1) ai_speed_coef_wetness: (1.0, 1.1) ai_speed_coef_sunlight: (1.0, 1.1) ai_speed_coef_preferred: (1.0, 1.1)
This apparently tells the AI to go no more than 10 % over the speed limit.

Open the file
My Documents\Euro Truck Simulator 2\config.cfg
and edit the line
uset g_rain_reflect_traffic "0"
This apparently tells the AI not to drive slower when it's raining.
Getting the changes into the game
To get all the fixes into the game, you have to put all edited files (except the config.cfg change) into your own little mod (or a subfolder* of your mod folder) and activate it in the mod manager.

* Example for using subfolder instead of .zip file:
My Documents\Euro Truck Simulator 2\mod\mytrafficmod\def\vehicle\ai\passat_cc.sii

Of course it is important to preserve the folder structure while packing or moving the files.

The changes in this guide are working very nicely for me, but I am in no way responsible for any problems that you might encounter. Use at your own risk.

Thank you for your interest and your feedback.
Happy trucking!

12 Comments
YJ-在路上 21 Jul, 2021 @ 8:02pm 
现在1.41版本只是后缀.sii改成了.sui:steammocking:非常感谢 pieperjohanns:steamthumbsup:
thomas0422 28 Feb, 2021 @ 12:47am 
Thanks to this, I can do what I wanted to do for years.
Thank you so much
Can you learn how to control the max speed that is possible in the 1.38 version or 1.39 version of the Euro truck?
Bran Dragon 17 Apr, 2020 @ 9:43am 
Added the mod to the workshop and tweaked the speeds a bit ;)
Bran Dragon 17 Apr, 2020 @ 8:34am 
^_^ Let's hope not :) if you can update the guide if it does, maybe I'll see to it the file gets updated as well ;)
pieperjohanns  [author] 17 Apr, 2020 @ 8:30am 
@ Bran Dragon
Thank you very much!
Although most of the changes will stop working with the 1.37 release, I think.
Bran Dragon 17 Apr, 2020 @ 8:25am 
Thanks OP for the guide. Using NotePad++ I changed the value's and added them to a simple .scs file for your mod folder ;)

https://drive.google.com/open?id=1Oiv22_xhbT6iT93FWzJcni-NLje2ef0S

feel free to grab and share ;)
I'm not intending to update it, but did want to share for your convenience. feel free to edit and upload. Just keep the credits proper: this guide is fantastic and I added a link to it in the mod_manifest.

Hope you don't mind ;) I added your name as creator, with mine just for the creation of the file ;)

Enjoy truckers!
AGENT 47 16 Apr, 2020 @ 7:09am 
thanks
The Crown 🐦 14 Apr, 2020 @ 10:19am 
da like
Nefsx 11 Apr, 2020 @ 8:07am 
Thanks.
pieperjohanns  [author] 8 Apr, 2020 @ 7:45pm 
You're welcome!