RimWorld
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Trader ships
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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7.568 MB
3 kwietnia 2020 o 7:38
16 czerwca o 4:20
Listy zmian: 26 ( zobacz )

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Trader ships

Opis
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or comm console. Trader ships are meant to replace orbital traders, but you can set both to be active in settings.

Ship traders use same inventories as orbital traders. Mods that add more traders, like Let's Trade, are compatible: you'll get traders from those mods as trade ships.

Does not require Royalty.

This mod should be safe to add to a save game. Removing it when the ship is mid-flight will break the game (black screen and constant error messages). Otherwise, you will get some error lines in log but game should recover.

Github: https://github.com/AUTOMATIC1111/TraderShips
If you want to contribute to mod, I accept pull request to the github repository.

Translations contributed by:
Azarashi (Esp) - Spanish

UPDATES
16-Jul-2021
- 1.3
Popularne dyskusje Zobacz wszystkie (8)
17
8
3 września o 16:48
How to Remove the Mod
Gilliam
5
16 marca 2022 o 21:23
mod cant be removed
UkkOU
4
9 stycznia 2021 o 18:49
Raider ships
Mr. Mauer (Mollari)
Komentarzy: 603
foxxy 7 godz. temu 
Ship didn't land after I accepted a trade quest and the game crashed. I have like a hundred active mods and it likely caused by one of them but I'm too lazy to look for it. Hopefully someone else will, lol.
Shinzou 14 października o 17:18 
don't have any crashes or texture issues, however i am having the same problem of not being able to complete the quest to manufacture items, as has been mentioned before. It just has a grayed out "fulfill order" button and say i need to have the items in my caravan(???) despite it being on my homemap...
GanjaMan [NL] 6 października o 14:17 
is it supposed to spam trader ships?
Balthazad 29 września o 3:16 
@RamenFuneral, Theron Iscarin' & arachneii:
seems to be a mod conflict, i play RW every day all day long and never had that happen. you could help fixing it with a binary search: throw 50% of your mods out of your lists, see (in devmode on a quick new test-colony) if it still occurs. if it does, the conflicting mod is in the 50% you haven't thrown out, if so, just repeat. once you see it not occuring anymore, throw out what was left of your modlist and load back in what you had thrown out previously, then repeat the 50% procedure. will take you max a dozen tries to find the culprit - and then modders can work on fixing the collision.
Balthazad 29 września o 3:11 
mod is bugging, ships are landing during active kessler syndrome

1 has crashed as supposed to, 2 have landed, to be exact
Drone Operator 28 września o 18:38 
For some reason I'm unable to sell any animals, when I disable this mod I'm able to sell animals to orbital traders normally again. Anyone got the same issue?
Babaloo321 25 września o 12:44 
@arachneii & RamenFuneral
Graphics Settings+ claims to fix .dds files not loading.
リリム.莉莉姆 24 września o 5:16 
警告,千万别下这煞笔mod,会废档
Xavier 22 września o 6:43 
警告,千万别下这煞笔mod,会废档
Davorien 9 września o 3:06 
I'm having the same problem as Omega13.
If I attempt to save the game after accepting the quest, the game just freezes and crashes.