Space Engineers

Space Engineers

409 oy
AWG WeaponCore Pack - (v205)
4
4
3
15
2
6
6
3
5
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Type: Mod
Mod category: Block, Modpack
Dosya Boyutu
Gönderilme
Güncellenme
352.414 MB
2 Nis 2020 @ 15:05
23 May 2023 @ 13:54
258 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
AWG WeaponCore Pack - (v205)

AWG tarafından 2 koleksiyonda
AWG Heavy Industry
15 öğe
AWG Heavy Industry - Weapon Collection
51 öğe
Açıklama
Donate with PayPal to say thank you, or subscribe with Patreon to support me!
Contact me on Discord at AWG#7910 for discussion of commissions ($5 USD and up)

[paypal.me] [www.patreon.com]
----------------------------------------------------------------------------------------------------------------

[Drop, similar broken due to WC Update Oct 8th 09:52 UTC]


The WCP is my definitive collection of weapon mods, ranging from historical cannon replicas to hard-sci-fi magnetic weaponry and anti-air missiles.
The pack contains 60+ unique weapons with supplementary blocks, and is continuously being updated with new guns, revamps of old ones and extra features. Though with a heavy focus on ground combat, there are aircraft and naval armaments for those of you that prefer the air or sea.


Make sure to put weapon core to the top of your mod list!




This workshop item cannot be redistributed without explicit permission.
This item is not authorised for posting on Steam, except under the original poster Steam account nicknamed AWG

Read this regarding re-uploads
https://steamproxy.net/workshop/discussions/18446744073709551615/2793874853443195941/?appid=244850
Popüler Tartışmalar Tümünü Görüntüle (1)
0
25 May @ 0:24
KWK40 and 76mm M1 won't reload ammo from inventory
ribera1945e
326 Yorum
黑荣黯墨 30 Tem @ 14:01 
The 120mm smoothbore gun conflicts with the original machine gun, as long as one of the guns has been fired before, using another gun will crash the game.
shotasilverthorn 30 Haz @ 0:18 
Be great if it stated somewhere - 1. the range of the weapons. 2 what ammo goes with them. Its all over the place.
kikree 29 Mar @ 9:48 
The explosion of ammunition when hit by a projectile is normal in power, but for some reason it throws the body of a tank or any other transport for a kilometer or more like a plush toy. Is there any way to reduce the power of the explosion or correct the behavior of the hull during an explosion???
ekardedahs 18 Şub @ 14:34 
I have the same problem
RGM-76SP GM Sniper II 11 Şub @ 18:24 
so i have a problem. with this modpack and the guns in general. JUST the guns.
they dont fire.
i'd load it, MANUUALLY and they just dont fire.
nothing i do makes them fire. even when i hit "shoot once" when i press K to look at the menue. nothing happens. the shell disappears but theres no damage no shell nothing
did i do something wrong?
Fraerin 28 Oca @ 5:04 
just wanted to check was the 380mm fortbreaker cannons breaking every time they shot intended like they go to 0% integrity and snap the second anything touches them is that intentional at all or what TwT
francofren 27 Oca @ 21:52 
How do I conveyor into the larger cannons?
R3DR3AP3R9 20 Kas 2023 @ 22:13 
I just want to give thanks and praise for the work you've done and continue to do. This mod pack is still my part of my essentials list after 3 years, every design uses it. Thank you for keeping it up to date!
Shotgun jesus 11 Kas 2023 @ 15:17 
How balanced are these weapons against vanilla threats or in the ares at war scenario?
bwinicherx115 4 Kas 2023 @ 12:11 
Can we get a list of all weapons in this pack?