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Bir çeviri sorunu bildirin
I think it was a good move to to make a ship which does have the ability to mount them.
They are a good stand off weapon and save a lot of time in cleansing those nasty pirates.
The rearming is anoying, yes, but the capability to begin the fight from 20-40 kms and knock out some NPC ships is truly worth it.
Due to the high damage potential they are decisive.
Comming back to the pitch and yaw capability of MONITOR:
not good but sufficient
Another issue of this ship is definitley the greater drift, just a feeling, have not made a direct comparision with oberon.
Designwise, I like the front section, the fuselage, very much.
The forward bottom gun emplacement is not in a very good postion, I would rahter move it back and lower, between the two engine nacelles, yet having the emplacements on the nacelles, with better arcs of fire, it does not matter that much. So, if, used I would place a civilian turret there.
Crew quarters are a little bit tight, 4 free places left when you have minimum crew, it works but can cause some minor gameplay issues.
Stats wise, depending on which Brankor ship you compare it, OBERON or TANUKI it has pros and cons.
Whether, that will be an issue has to be tested.
Monitor does have torpedos, yet, I have not looked into this wepaon category.
Powerwise, the monitor has more reserves than the oberon.
So, its hard to say at the moment, but I would tend to that this thip could replace the oberon as of the 1 additional upgrade slot and very powerfull shield.
If, you compare TANUKI with MONITOR (7-Slot) and you exclude the trinium requirement Tanuki clearly wins due to extremly powerful generators double the value of monitor and crew compartements. Triunium is only used for the hangars, so you could blind them out in creative mode and then upgrade once you have trinium. But then TANUKI is even better when you are an industrialist, as you can ferry your cargo shuttles to your factories where they are need.