Garry's Mod

Garry's Mod

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Half-Life 2: MMod - Weapon Replacements Redux
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
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Zamieszczono
Zaktualizowano
224.735 MB
25 marca 2020 o 20:54
13 lipca 2024 o 9:47
Listy zmian: 37 ( zobacz )

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Half-Life 2: MMod - Weapon Replacements Redux

Opis
Improved Half-Life 2: MMod Weapons Pack

RESTART YOUR GAME AFTER INSTALLING THE ADDON!
This addon replaces every default Garry's Mod weapon with improved high-quality weapons on Half-Life 2: MMod animations. It also includes sounds from this mod as well. This pack has every latest feature from original Half-Life 2: MMod Weapon Replacement Pack but I also added some new features by myself.

DOES THIS WORK IN MULTIPLAYER?
Yeah, if you have a dedicated server you can get the addon to work, but it's not as simple as just adding the addon to your workshop collection. You have to extract the addon with .gma extractor and then move the files to your server addons folder. After you've done that, install the addon on your server and every animation should work correctly.

Features:
- Stunning worldmodels, ported straight from viewmodels.
- Ironsights implemented for default weapons.
- New animations, stunstick damages you underwater.
- Dynamic magazines, each with their representative models.

Known list of bugs:
- Shotgun shells invisible in third-person.
- No muzzle flashes in third-person.

Warning: Explosion or Particle Enhancer addon may break this addon for some people. To avoid that, install particle enhancer first, restart your game and then install this replacement pack and you are good to go.

Początkowo opublikowane przez Royal Rudius Entertainment:
Graphics
Time for a new toaster, we've added new higher resolution textures and high-poly models, pushing Source to the limit.

Use the ConVar mmod_ironsights 0/1 to enable or disable ironsights. They're turned off by default.

Use the ConVar cl_ironsight_key KEY to edit your ironsight key. By default you can toggle the ironsights with middle mouse button.

Use the ConVar cl_ironsight_toggle 0/1 to choose whether you should hold down or toggle your ironsights. When set to 0, you hold down the ironsight key. When set to 1, you toggle ironsights.

Use the ConVar cl_ironsight_blur 0/1 to enable or disable ironsight blur.

Use the ConVar mmod_mags 0/1 to enable or disable dynamic magazines.

Use the ConVar mmod_replacements_crossbow_overlay 0/1 to enable or disable crossbow zoom overlay.

Use the ConVar mmod_replacements_stopsway 0/1 to enable or disable the weapons sway (disable this for Viewmodel Lagger support)

To inspect the weapons, press your RELOAD key while the weapon is fully loaded and you are standing still.

Skins used in this pack:
  • Stunstick[gamebanana.com] - Stunstick Remake
  • Crowbar[gamebanana.com] - BlueFlytrap's Crowbar
  • SMG[gamebanana.com] - Juniez' SMG1 Remake
  • Shotgun[gamebanana.com] - Juniez' Spas 12 MMod
  • Pistol[gamebanana.com] - Juniez' USP Match
  • Pulse Rifle[gamebanana.com] - Juniez' AR2 MMod
  • Gravity Gun[gamebanana.com] - Juniez' Gravity Gun MMod
  • Crossbow[gamebanana.com] - Juniez' Crossbow MMod
  • Grenade[gamebanana.com] - Juniez' Grenade MMod
  • RPG[gamebanana.com] - Juniez' RPG MMod
  • Magnum[gamebanana.com] - Juniez' 357 MMod

Credits:
Popularne dyskusje Zobacz wszystkie (48)
452
25 grudnia 2024 o 16:32
PRZYPIĘTE: Bug report section
c4sual
101
30 listopada 2024 o 12:08
PRZYPIĘTE: Suggestions
FaZale
23
1 kwietnia 2024 o 9:44
lua errors
megagenoxhd
Komentarzy: 1 317
hulluheppu 28 grudnia 2024 o 10:45 
+1 on the invisible shotgun, otherwise great mod!
smash10 20 grudnia 2024 o 18:17 
shotgun is invisible as a prop or when being held by npcs this is the only mod that is causing it
Now_Nⲗme 17 grudnia 2024 o 6:54 
my game crashed:steamsad:
lombarrdott 16 grudnia 2024 o 16:28 
dosent work, i restart 3 times
shellj188 13 grudnia 2024 o 17:06 
can u make a version with no muzzle flash it makes me lag
Papita 8 grudnia 2024 o 9:58 
Please put a tutorial to aim with weapons, I don't know where to put it.
AboutthatBeeriowedya 6 grudnia 2024 o 0:34 
Can we get this port on HL2's workshop as well? There's some ports already on there yet they range between half-assed shit or they use EZ2's animations
Malsymus Supremus 30 listopada 2024 o 12:06 
The only problem i have with this is the total lack of recoil in the shotgun's animations. It would be better if the shotgun when shooting instead of staying still with a very mild movement it would shake a bit or something, it just feels very weak when shooting and a huge contrast with the powerful sound.
C:\Users\Mika 30 listopada 2024 o 5:49 
Is there a possibility that the physics-gun is not prioritized when there is another mode that changes the physics-gun model?
Headcrab 24 listopada 2024 o 14:19 
How do you get the combine shotgunner to aim like that in the pics?