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More importantly, thank you very much for making this more compatible with the more up-to-date versions of RF's mod legacy. I really can't play RW without most of his mods.
Relatedly: There's a lot of other wall-options from other mods; but not a lot of other really good 'concrete' materials that tie into Fertile Fields. Could you perhaps add a mod-option that entirely removes the concrete walls (and, I suppose, the embrasures too, as I know a lot of people don't like playing with those) from the build-menu? That'd be neat! (=
When 1.1 came out, I noticed some duplicate recipes and other minor flaws when used with Fertile Fields, so I created this version with the duplicates removed, but that makes it dependent on Fertile Fields. I've also added some minor patches to support other mods as noted above.
As for 1.2 all I did was update the version compatibility number, since Tynan has said most things are unchanged. Since I have not been playing RimWorld lately, but I hate it when modders are inattentive, I figured I'd do what seemed necessary, then fix anything that came up.
If I could find where it's coming from, I'd disable it and cost the brick embrasure normally, for increased compatibility.
This is an example of the unsolvable issues you run into with legacy code.