Avorion

Avorion

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Fleet Cargo Overview
   
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Mods: Mod
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990.745 KB
25. März 2020 um 16:23
16. Jan. um 8:49
24 Änderungshinweise (anzeigen)

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Fleet Cargo Overview

Beschreibung
-Adds a tab to player and ally window which show any ship and station cargo.
To show a ship it must have permanent installed a system upgrade. By default: Uncommon Radar Upgrade or higher.
Stations do not need this.


-Adds a cargo bar of current ship to the hud.
Move cargo bar with shift and left mouse.
Resize cargo bar with shift and right mouse.
Show/hide cargo bar with crtl + alt + c or with chat command "/fleetcargobar hide" or "/fleetcargobar show".
Reset cargo bar position and size to default with command "/fleetcargobar reset".

-Config File Path:
~\Steam\steamapps\workshop\content\445220\2035422180\data\config\cargospacebyblabla.lua
The configuration may be reset with mod updates. Sorry
36 Kommentare
Xakira 7. Feb. 2021 um 18:01 
I tested out version 2.8.2 and it all seems fine.
Tested with your default setting 1st and then with "none" and both times works fine.
Thanks for the improvements.
I would suggest in future that you just make this mod usable without the upgrade chip. It's really providing a basic functionality that the game is missing. It would simplify your code as well.
The game already provides details of what cargo and armaments are fleet wide so your mod just fills in some holes. No need to take up upgrade slots with QoL mods.

Thx again for your Mod !
Xakira 7. Feb. 2021 um 1:55 
hahaha, excellent.
I was going to check out those things you wrote before but don't have to now.
I will check out your mod again later today :)
blabla  [Autor] 6. Feb. 2021 um 17:30 
I think everything is good now.
blabla  [Autor] 6. Feb. 2021 um 11:18 
I have found the error.I have made a big mistake. :steamfacepalm:
Xakira 6. Feb. 2021 um 1:21 
Unfortunately problem is still the same as mentioned below. I confirmed version is 2.7.
My solution atm is to use Snaky's version 2.5.5 which is just your old version changed to use the mining upgrade. I then added g=true; before b=g in 2 locations in cargospacebyblabla.lua which lets me see cargo fleet wide without any upgrades. I'm very happy using it like this for now.

Did you need a screenshot of the problem I am having with 2.7 ?
blabla  [Autor] 5. Feb. 2021 um 23:30 
Please test again after update to 2.7. Thank you!
Xakira 5. Feb. 2021 um 22:14 
Thx, I been looking at the code for hours and cant get my head around it. But I saw how you implemented the "None" option and that's what I'll use in future. This is a QoL mod and seeing cargo levels of all your ships is a no-brainer that should have been in the game from the beginning, along with hull and shield levels as a minimum.
blabla  [Autor] 5. Feb. 2021 um 20:06 
I'll look at it again
Xakira 5. Feb. 2021 um 18:36 
If you're testing teleporterkey5 there's an error in line 14 referring to teleporterkey6 but that wouldn't be critical. It would just stop the tool tip text from being entered.
Xakira 5. Feb. 2021 um 16:25 
I'm running into problems with this Mod BlaBla. I have lost tool tips from what seems to be random upgrades on my ship and in my inventory, and the affected upgrade's icons have changed to a double block. Also I can see cargo of 18 out of 20 of my fleet whether I have the system upgrade installed or not. I originally set config as so:-
config.system = "teleporterkey5"
config.showCargoBar = false
But have set them back to your defaults and still there is a problem. Removing your mod and rebooting the game (not just going back to main menu) clears the problem. Re-enabling this mod and the problem comes back.
Anyone else have this problem ?