Sid Meier's Civilization V

Sid Meier's Civilization V

696 voti
Red Planet
   
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Mostra gli oggetti etichettati con tutti i termini selezionati: Fictional, Maps, Resources, GodsAndKings, Scenario, Vanilla, Terrain, BraveNewWorld
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7.462 MB
10 dic 2013, ore 16:47
26 giu 2015, ore 22:37
4 note di rilascio ( visualizza )

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Red Planet

Descrizione
Colonize Mars!

Features
* Re-colored terrains
* 3 Maps of Mars: Small, Standard, Large
* Mars Scenarios for each map size.

Compatibility
* Vanilla, Gods & Kings, Brave New World
* Most mods, except those that significantly alter late game techs.

Supported Languages All (DE, ES, FR, IT, JA, KO, PL, RU) though text is in English.

Loading the Scenario
Choose the Mars map, choose a size, then tick the scenario check box.

Troubleshooting
If you have trouble downloading or installing this mod (i.e. the mod does not display in your Mods list), see this guide.
Discussioni più popolari Visualizza tutte (1)
1
24 dic 2013, ore 7:02
Scenario VP
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156 commenti
XXXX rules 12 lug, ore 17:15 
Very unique and has few bugs (winning the World's Fair was a disappointment) but i was expecting more of the minerals that we see in the news such as nickel, cobalt, platinum, rhodium, palladium, lithium, gadolinium, praseodymium, cerium, samarium, lanthanum, and neodymium. Each mineral could have an associated refinement plant.
On the Social side there could be more investment in Wonders or Policies that modify morale and productivity (Fake News and other AI tailored to push propaganda)
protoneoromantic 2 mar 2021, ore 1:30 
This mod let me spend 110 of time and production to build the great library, then when I was done there was no library. It didn't give me the free tech either, and no it was not some other mod I was using, because I wasn't using any other mods. I've never been this disappointed with a modded game play experience in my life. At least the dozens of maps that never show up in the other maps menu don't waste so much of my time and energy. How can anyone actually be enjoying this mod?
Gorzealion 9 apr 2019, ore 19:13 
I wanted to make a custom map using this retexture content provided here, but notice that the maps editor has no texture for these tiles so its very difficult to do blind. How did you make the mars maps? did you just make them without mod and then converted map into mod? please help sir developer
Nora 5 gen 2019, ore 17:50 
Went looking for a Mars map that was unique and different from the others.

Was not disappointed. 10/10
Something 1 mag 2017, ore 18:12 
This might go without saying, but are you planning on making a Civ VI version of this?
Star-X 8 mar 2017, ore 14:07 
Any chance of new maps in the same style as AC Planet and this mod i.e. reskinned terrain? I'd love to have a bunch of these to open up extreme planet variations that are still playable. Sorta like Beyond Earth's various skins, but not using that game's awful gameplay.
Henricus Maximus 7 gen 2017, ore 5:51 
Is the majority of the terain desert? Maybe going to try to pair this with House Atreides?
SleepThief 19 ott 2016, ore 5:52 
I'm having some trouble with the map, at least that I've noticed when I played the scenario. All my unit menus are messed up, to the point where I can't click on the HUD elements to order them to do things, or simply don't the unit's menu at all and have to rely on what I can remember of the keyboard shortcuts. I am playing vanilla, so if that's an issue, then I simply won't be able to play with the mod because I can't afford the DLC.
Zavvnao 19 set 2016, ore 18:06 
I would like ot tlearn how to mod terrain myself because of this mod.
YaboiMuggy 16 giu 2016, ore 11:04 
When playing on the mars map, with only this mod enabled, every single time I cannot get social policies. I also lose every single game on turn 11 to a cultural victory, even with cultural victories disabled. why is it happening?