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Paragon Industries - [CREATIVE - 5x CHARGE RATE] Beam Cannon
   
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Type: Mod
Mod category: Block, Other
ファイルサイズ
投稿日
更新日
29.541 MB
2020年3月15日 13時24分
2020年8月29日 18時41分
19 項目の変更履歴 ( 表示 )

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Paragon Industries - [CREATIVE - 5x CHARGE RATE] Beam Cannon

Wortho 作成の 2 件のコレクション
Paragon Industries
7 アイテム
WeaponCore Compatible Weapons
38 アイテム
解説
"Fast-charge flavoured ship deleter, fleet evaporator and planet remover."

THIS IS A VERSION FOR CREATIVE. THE CHARGE TIME IS 5 TIMES OF THE NORMAL MOD FOR EASE OF USE AND TESTING
For the main mod, go here.
https://steamproxy.net/sharedfiles/filedetails/?id=2022951500

Join the Paragon Industries discord to help me discuss new weapon ideas, see new tech, and more!
https://discord.gg/DmuVTEf

Support me on Patreon during these trying times
https://www.patreon.com/wortho

Paragon Industries presents its newest technology- powered by WeaponCore...

The PGI-X Beam Cannon
Capable of tearing through grids at a large range with a huge bolt of plasma, this new superweapon is sure to pack a punch on your cruisers and capitals!

Requires 4 large reactors at full power for 5 (now 1!) minutes just to charge this weapon to fire-ready!

Technical stuff
Grid limit: 1 per grid (subgrids included)
Max power draw: 1200MW
Required charge 100MWh (displayed as 360000MW in terminal)
Damage: 1,000,000 over 25m radius
Travel speed: 2000 m/s

Components
SteelPlate x 25000
Construction component x 2800
Large steel tube x 200
Motor x 2200
Superconductor x 3000
Computer x 3500
Bulletproof glass x 100
Beam cannon research x 10 (custom component, comes with mod)

Beam cannon research component requires Platinum x 100, Gold x 200, 50 x Silver, 100 x Iron

Known issues[/h2]
Gun takes 10 minutes to charge in creative as well as survival. I'd like to mitigate this by creating a laser with a very small charge time for creative as a seperate mod.

Values subject to change. Model will eventually be updated. Please leave feedback! This weapon probably isn't a good idea to build in survival, but you can do it anyway. Building the beam cannon will require a special new component named "Beam Cannon Research" accessable in the assembler. The cannon requires 10 of these and a whole load of steel plates - about 25 thousand of them. Good luck.


--> Do NOT reupload this mod under any circumstances. This workshop item is for posting under the username "Wortho", profile located at https://steamproxy.net/id/Wortho27/ <--
42 件のコメント
[/...] FloppyDisk 2023年9月25日 1時21分 
Same here what JEDIbrc16 said, It only damaged in one axis depending on the block it hit.
everything else seems to work just fine
Obj.704 2022年9月29日 8時01分 
Why can't I use this mod in the game. It can be found in the menu but cannot be used and there is no skin
T1meL0stArch1tect 2022年7月1日 19時20分 
Has anyone noticed that the cannon now just cuts a slice out of the ship instead of an explosion breaking the blocks around the point of impact or the laser going through
High Lord Baron 2021年3月9日 14時26分 
Yeah. It's already a creative version, so why the limit? XD
TheRequiem 2021年2月26日 18時04分 
I’m also in support for more than one on a grid... trying to fit four of these bad boys. Pretty please :)
akitoscorpio 2021年1月17日 14時17分 
So this thing cored a large mountian at close to 20km's out.... Thank you for making this.
Lord Raso 2021年1月6日 8時18分 
A version where we can put more than a single laser would be great! Balance is all well and good, but I've got an itching for dual wave motion cannons!
Wortho  [作成者] 2020年12月25日 14時19分 
if i recall, 15km. but it has travel time
Fade 2020年12月24日 0時29分 
Question, what is this thing's range? is it limited to sync/view distance or does it have a set range?
Lit Fuse 168 2020年12月5日 23時22分 
i love how this works really well, only one thing tho...

can we place more then 1? cause the beam dont pack enough punch for just using one