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Báo cáo lỗi dịch thuật
error below:
[string "../mods/workshop-2016036704/modmain.lua"]:628: attempt to index upvalue 'ThePlayer' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2016036704/modmain.lua(628,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(187,1) in function 'fn'
scripts/entityscript.lua(634,1) in function 'AddComponent'
scripts/prefabs/player_common.lua(973,1) in function 'fn'
scripts/entityscript.lua(1208,1) in function 'PushEvent'
scripts/mainfunctions.lua(523,1)
I'm unsure of why its crashing but its one of my most used mods and its the only mod having an issue atm so I would love for it to be fixed.
1. Carry a statue.
2. Mouse cursor will automatically switch to 9 circles in a 3x3 grid (this indicates precision mode is now active, if this isn't the case then use Shift+R to toggle precision mode on/off)
3. Left-click on a circle. Character will move towards it.
4. At this point, give it a few secs, as character will move towards circle and will then eventually wiggle until they're perfectly locked into place, automatically.
5. Wait until you see random numbers appear in the center of the screen (like in the mod screenshot above). This indicates that your character has now successfully/perfectly positioned into place.
6. Hit Z to drop statue.
Can confirm this works on latest DST to date.
Thanks for the mod!