Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
Thank you for this very important information! hopefully I would have noticed quickly so I didn't have to chuck a colony out the window and reconfigure my mod list. Always best to not enable-disable mods all over the place unless you have to.
also taking care all that low class hydraulic stuff would be a pain as well, even if the mod interacted as intended
Don't forget you could just give them all to a nearby colony as a gift. they would be delighted to receive so many natural prostetics XD. "Did we just get a drop pod full of X" makes me think of all the bag of X gummies that you can buy as a hopefully gag gift.
It would be great if in the settings of the mod there would be a list of the organs I DON'T want to extract or like "humans only".
most of all if you get into one of them matches that seem to endless raid you & ya barley ever get a trader come & visit :(
*cough* is aways more mods to fix that though >:3