Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
Thank you for this very important information! hopefully I would have noticed quickly so I didn't have to chuck a colony out the window and reconfigure my mod list. Always best to not enable-disable mods all over the place unless you have to.
also taking care all that low class hydraulic stuff would be a pain as well, even if the mod interacted as intended
Don't forget you could just give them all to a nearby colony as a gift. they would be delighted to receive so many natural prostetics XD. "Did we just get a drop pod full of X" makes me think of all the bag of X gummies that you can buy as a hopefully gag gift.
It would be great if in the settings of the mod there would be a list of the organs I DON'T want to extract or like "humans only".
most of all if you get into one of them matches that seem to endless raid you & ya barley ever get a trader come & visit :(
*cough* is aways more mods to fix that though >:3