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PvZmoD_TheDarkHorde
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Type: Mod
Velikost souboru
Přidáno
Aktualizováno
20.168 MB
26. úno. 2020 v 8.18
29. pro. 2023 v 8.45
Poznámky ke změnám (61) – zobrazit

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PvZmoD_TheDarkHorde

Popis

[discord.gg]


Key Features
- Unique Moving Horde.
- Configurable movement types (waypoints, starting points, random moves, closest player...).
- Players can hunt the horde by pressing « Numpad0 » to see its direction.

- Horde Master that drive the horde to chase nearby players.
- Special zombies for night time.
- Zombies health points tweakable.

- Namalsk EVR storm is link to the dark horde.
- Possibility to teleport players near the horde.

- Possibility to add safe zones where the horde can't go.
- Can be used on all maps (Livonia, Deer Isle and Namalsk presets already included).
- Fully customisable (you don't like something, modify it !).
- Real time tweaks.
- Well documented files.

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The Horde Master
When a player kill the Master the horde is defeated.
Server admin can configure the loot on the master to reward players.

The master « lead » the horde : When he detect a player the horde follow him.
Note that he can hear player at long distance (300-400m) and go through doors* at night time.

Night Zombies
- White Ladies : weak but fast and go through doors*.
- Night Walkers : have to be headshot but slow and go through doors*.
- Ghillies : completely invisible at long distance.
- Red eyes : always run (never simply walk).
- Almost invisible zombies : hard to see with NVG (but easy without).

* go through doors : can be disabled

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Installation
Read carefully this thread: Installation instructions.

Known bugs
- Zombies can spawn in buildings walls (but can't go through them, they stay stuck inside).
- In rare cases a second horde spawn without fog. I didn't find a way to reproduce this bug yet.
- You can see spawning/teleporting/dying zombies (it is not really a bug, that's how the mod works to makes horde moving)
- In rare case the master and the zombies from the horde can die when they enter a toxic zone (they're supposed to be immune).
- The loot defined with the vanilla xml files don't work properly with the zombies spawned with the dark horde.

Compatibility with other mods
- If you use my other mod "PvZmoD Customisable Zombies", the health points of the zombies and master are managed in the Characteristics.xml of this mod.

- If you use Winter Chernarus and my other "PvZmoD Customisable zombies" verify that the "ZmbM_CitizenASkinny_Base" section is after horde zombies sections in the "Characteristics.xml" file. If not the master will be very weak.

- Not compatible with "ARHardcoreAI", "ARExtremeAI", "@AP Zombie Animals" or other mods that modify zombies/animals/players relationships.

- In rare case the master and the zombies from the horde can die when they enter a toxic zone (they're supposed to be immune).

- If you need to set a very high health value to the master because player use weapon with very high damage you will have to use PvZmoD Customisable Zombies and increase the "Resistance_to_Bullets" (in PvZmoD CZ profile) or the master will stay pretty weak against these weapons.

- About InediaInfectedAI mod : If you use PvZmoD Dark Horde but Not PvZmoD Customisable Zombies you will have to set the "DamageToZombieHandlerIsActive" to 0 in the Inedia json config file.
If you use both PvZmoD DH And CZ you will have to disable a couple of other feature to avoid conflicts.
More info here: https://steamproxy.net/workshop/filedetails/discussion/3031784065/3823048658578462589/

Last Update
You can find previous patch notes here

- 29/12/2023 (V1.23.t15)
----- Feature : The master is not stun anymore by gun bullets
----- Help : Help file updated with stun feature info
----- Fix : Master's regeneration was not working properly when the value was to high.
----- Fix : Sometime Zombies died for no raison when using InediaInfectedAI mod
----- Changed : Red message "link your discord" updated to be more clear.


Permissions
You CAN use, modify, repack the mod as you need.
(do not simply redistribute it with another name and don't forget credits)

My other mods:
PvZmoD Spawn System
PvZmoD Customisable Zombies
Longer Sunrise And Sunset
Pumpkin On Zombies
Christmas Event Enhanced
Complete Vehicles Spawner
ZombiesVsPredators

[discord.gg]
[www.paypal.com]


Populární diskuze Zobrazit vše (33)
43
4. zář. 2023 v 14.53
PŘILEPENO: Installation Instructions
Liven
30
12. čvc. v 8.18
Servers using the mod
Liven
4
25. srp. 2023 v 16.35
Adjusting Loot off the master
Vögel sind nicht echt
Počet komentářů: 974
Dack Janiels před 10 hodinami 
Yeah it was because I was using admin powers to have zombies ignoring me. When I came back to normal mode and Zeds spotted me, the horde did behave normally. Thank you !
Who cares if until they see you they act "funny", as long as it works :)
Liven  [autor] 6. říj. v 14.50 
@ Dack Janiels, that's how the horde "move" : spawning/despawning.
Despite tens hours to search how to, I never found a way to tell zombies : go here. Dumb zeds.
Dack Janiels 6. říj. v 12.44 
Hi, are my zombies in the hordes acting funny ? The regular zombies keep appearing following the fog and the zombie master, only to die a few seconds later. The master himself keeps teleporting by small distances... Is this behaviour normal ?
Liven  [autor] 2. říj. v 10.25 
@PsykoZz-_-08, remove @AP Zombie Animals or other mods that modify zombies/animals/players relationships.
(look at the "Compatibility with other mods" of the mod description
PsykoZz-_-08 2. říj. v 6.44 
hello, when a player approaches the hord, the zombies turn against their master how to resolve this please @Liven
Liven  [autor] 18. srp. v 11.40 
@Devs, I don't know how exactly Nitrado servers work.
All I can say is in the installation instructions https://steamproxy.net/workshop/filedetails/discussion/2007900691/1750149787514533236/
Devs 18. srp. v 9.18 
I'm very new to modding on Nitrado and was trying to add this to my server. I have the main file FileZilla in my "dayzstandalone" file, the key in it's file and "@PvZmoD_TheDarkHorde;" in additional mods for Nitrado. Was there anything else I needed for it to work?
Beans 14. srp. v 18.43 
I love the way youre giving us so much information. Thank you very much for your service, the "help" folder and the good work. Best greetings:steamthumbsup:
Nitro 14. čvc. v 2.32 
Thank You Liven for fast help. I will try out thsese settings. Great mod !!
Liven  [autor] 13. čvc. v 15.05 
and set "Show_Message_At_Player_Connection" to 0 if needed too to disable the first automatic message