Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem










Mostly because apparel salvage and lately I have found "synthread and hyperthread cloths." very nice feature too.
-The following recipes have been updated to allow any mod or dlc to work with no patching:
--Craft Patch Wool / Bulk
--Craft Cloth from other cloths / bulk
Removed unneeded patches.
Fabrics / Simplified
-Research updated coding - schematic books for research will appear
Unfortunately, salvage jobs on core fabrics and clothing (parkas, pants, and the like) are producing no resources for me. I'm not getting errors on salvage, it just completes as expected (crafter gains skill and moves to the next job) with no product.
1.5 changed the way that the Salvage worked.
I have wrote a patch that allows the Core game, DLC, and this Mods Fabrics be able to be broke down from Apparel.
If you want another mods Fabric to be added.
Please let me know and i'll add a patch for it.