Rivals of Aether

Rivals of Aether

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Falco
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10.854 MB
24 Feb, 2020 @ 4:42am
14 Mar, 2021 @ 4:30pm
35 Change Notes ( view )

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Falco

Description
Falco flies his way into Rivals of Aether!

-- Falco Discord: https://discord.gg/6UZ6Eqp --

This Falco is based on Melee, taking heavy inspiration, though has changes here and there to make him fit more into Rivals! Despite this, he also has a few moves from his appearance in Brawl! Namely: UAIR, FAIR, and an optional Shine Kick by prerssing Down Special + Attack (or strong)!

This Falco also comes with Melee and Fox easter eggs!
Holding Parry/Dodge as the game starts (during the 3, 2, 1, go!) will activate an accurate Melee mode, including all of the jank in melee, L-cancelling, IASA frames, autocancel frames, move staling, etc.! Holding special activates Fox mode, which is Fox from Melee, all melee mechanics and jank included! For a balanced Fox, click here: https://steamproxy.net/sharedfiles/filedetails/?id=1941825892

Note that this can be cancelled if the opponent (or yourself) presses the attack button at anytime during the startup of the match, and the changes aren't actually made until the match starts (allowing you to cancel misinputs regarding this).

NOTE: Only the default version is intended for tournament play/is balanced. You can feel free to use the others if you like, but please know that I won't be balancing (besides fixing innacuracies) those versions. The default version, however, is actively balanced.

Includes TCO, Kirby, Trummel & Alto, and Rune support!



For a changelog of what I changed in the 'balanced' mode as compared to melee, click here: https://docs.google.com/document/d/1YSyFKyTR9Uiv5Iyk-uJnfFk4y8tQchKBCZpQD5fTafE/edit?usp=sharing
For frame data, click here:
https://docs.google.com/spreadsheets/d/1EWomr4QBtQ73sj2qxtvhsJr0cdP5oLYMP81L0ElQh3Y/edit?usp=sharing
NOTE: These may occasionally not be 100% accurate, as they take time to update.






Team NeRVe:
Programming: ravyn - @ravynhardcastle
Animation: Vin Blangiardo - @Lilrareware
Animation Cleanup: Nick Bizzozero - @8izzozero




Star Fox and Super Smash Bros. are both properties of Nintendo, the latter also belonging to HAL Laboratory, Sora Ltd., and Bandai Namco Studios. No copyright infringement intended. This project was made only out of love for the series. If you like how this Falco feels, please support official Super Smash Bros. titles!
Popular Discussions View All (1)
11
26 Feb, 2021 @ 12:00pm
PINNED: Bugs Thread
ravyn
102 Comments
25 Damage Pounce 13 Aug @ 7:40pm 
Nerf Shine please. You get the best of both worlds with this move. You get the hyper-fast intangibility and cancel-ability of Melee's Shine, and the egregiously disjointed and still super fast version of Brawl's shine which sets up for combos way too well. This makes for a move that you can easily spam while camping to stop any approach from the air or the ground, and is easily reactable if the opponent rolls in. Being a reflector, projectiles can't do anything about it either. I'd appreciate it if Falco needed to choose between one or the other, not both.
Rath 18 Sep, 2023 @ 12:33pm 
Willing to add Star Wolf to this game, are you cool if I use this and Fox as templates, don't worry, I'm adding my own twists to them
Faclo 29 May, 2023 @ 3:54pm 
I love the falco melee mode but its annoying to always have to press the button. Is there any way to have it in perma melee mode or can you upload a version thats like that?
ExWaiZee 21 Aug, 2022 @ 7:59pm 
If you were willing to still do balance changes for this spacie, I'd suggest one thing; changing how the blaster works.

Currently, it makes it so if you hit the opponent with it, if they do any inputs a frame before or right after they get hit by a laser, like say parry for example, the game still makes the opponent execute that input even after they exit hitstun from the laser, leaving them wide open to be punished effortlessly. With how hard it is to parry Falco's projectile, I think this makes the character way too annoying to deal with.

I'd be willing to look past all other aspects of the character if this one thing in particular was fixed.
Nikost 11 Jul, 2022 @ 11:59pm 
jakuzi it takes elements from both melee and smash ultimate, therefore making it a slightly altered but still recognizable falco. idk what there isn't to understand here
ArcskiSR 1 Jul, 2022 @ 6:56pm 
Backair is underpowered
amps 18 Mar, 2022 @ 9:57pm 
mod is great
Jakuzi 11 Jan, 2022 @ 1:39pm 
I don't know why you changed it from being falco melee like
even melee mode isn't close enough
what's the point in recreating falco if you're not actually going to
SphericalCube 23 Dec, 2021 @ 9:03am 
@"zoinks scoob" it was announced to be marth back in february's workshop direct
Kaze 22 Dec, 2021 @ 10:59am 
"Yall See that Smash Logo on the fourth slot? that means we getting someone else from smash and we have Fox and Falco...but come on, they cant let you know that star fox."
But Seriously i Hope its Wolf or Mario