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The tempering boost is fully based on perks. So I couldn't alter tempering boosts without changing a perk.
I didn't want to alter perks in my other Mod because that would make them Load Order sensitive and I didn't want that.
I made these changes based on personal experience, so it makes sense for people to disagree. I actually use an unreleased, more 'advanced' version of my Mods, which is one ESP file containing everything I've changed. So it's even less modular... Not to mention incomplete.
What I would recommend is downloading the CK yourself. I couldn't quite find the right set of perk/item altering mods for my taste, so I just stole the ideas I liked and mashed them together. There are plently of tutorials, both text and video, and messing with perks and items is incredibly simple.
Urm... Not sure what you mean. Kinda the idea behind my changes was to REDUCE enchantment strength
http://steamproxy.net/sharedfiles/filedetails/?id=88162445
Thanks for the hint! :D
Feel free to open this in your CK if you want. You can have a look at my extra perk.
The only thing I can think of is it will maybe need a condition to deactivate the first rank... But without checking myself I can't be sure.