Slay the Spire

Slay the Spire

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5.389 MB
2020 年 1 月 20 日 上午 1:01
2020 年 2 月 4 日 上午 10:40
13 项改动说明 ( 查看 )

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描述
RorgMod - Rebalancing / Reworking / Remaking
RorgMod is a mod implementing all changes to the Vanilla games suggested by the rorg Discord community.
Features 50+ Cards added/reworked, 10+ relics added/modified, Completely reworked Defect, edited Monsters, Events and more. Details in the GitHub page[github.com].
8 条留言
KingS 2020 年 10 月 29 日 下午 2:55 
When I reach the updated Wheel event, the game crashes.
Amderrssom 2020 年 7 月 6 日 上午 7:42 
if you get the black star relic,getting double the elite drops,potions have a second copy of themselves that bugs out as a ghost potion,making the potion infinite
Amderrssom 2020 年 7 月 2 日 上午 12:39 
the spin the wheel event is broken,if you choose to fight or get most of the wheel options the game crashes
Wiggles 2020 年 5 月 1 日 下午 6:56 
activated the event with 1 gold. Spun the wheel. Supposed to "gain gold." The game crashed immediately afterwards.
Wiggles 2020 年 5 月 1 日 下午 6:56 
INFO characters.AbstractPlayer> NEGATIVE MONEY???
INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at com.megacrit.cardcrawl.characters.AbstractPlayer.preBattlePrep(AbstractPlayer.java:1992) ~[?:?]
at rorgmod.events.GremlinWheelRework.reopen(GremlinWheelRework.java:72) ~[RorgMod.jar:?]
at com.megacrit.cardcrawl.rooms.EventRoom.update(EventRoom.java:37) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2512) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:879) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:427) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
Terroriza 2020 年 4 月 26 日 上午 1:46 
I believe I am running this mod and found it odd I died right away during an event. It was one of those lose X hp for Y chance to get relic. Normal game you get these fairly quick, but this keeps getting way worse and you die. The amount lost per kept climbing and eventually I had only 15 hp and it said I would lose 16, at this point I was just upset so screw it.

A cap would be nice on these, just have it trigger after you lose enough. giving up say a max of 50hp if all goes wrong seems fair, but this hit me for like 80 and kept rolling misses.
moth 2020 年 4 月 13 日 下午 12:18 
crashed at the reworked wheel of change after i picked fight
Exception in thread "LWJGL Application" java.lang.IllegalStateException: SpriteBatch.end must be called before begin.
at com.badlogic.gdx.graphics.g2d.SpriteBatch.begin(SpriteBatch.java:167)
at vexMod.patches.RenderOrderPatches$RenderOrderPatch.Postfix(RenderOrderPatches.java:25)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:500)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Mom 2020 年 1 月 24 日 下午 8:46 
Why rework Defect? It's the most fun vanilla character, imo. I do agree that Plasma is bad though.