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The level design is really promising at times, if you can look past the aforementioned Zombie Overload. Level 3 was a highlight. I like the idea of a dense forest where you can hide in the bushes as the Zombies walk past. Unfortunately, I don't think this works in practice.
Level 2's midpoint was very entertaining as well, using a Time Bomb to blow up a barricade to proceed into the level. Good stuff.
Level 4 is where I gave up. The bridge is atrocious. There's genuinely 30+ Zombies packed tightly on *just* the bridge. There's easily another 50 or so Zombies nearby.
Somehow in a game that lacks this issue, this Campaign finds a way to add in spongey enemies. It does this by SPAMMING Zombies everywhere. I hope you like Left clicking because you'll be doing A LOT of that here.
戛然而止有点可惜