Garry's Mod

Garry's Mod

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ph_hotel_hall [V2][Day/Night] [Weather Effects]
   
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Type de contenu: Addon
Type d'addon: Carte
Mots-clés d'addon: Divertissement, Réalisme
Taille du fichier
Publié le
Mis à jour le
1.385 MB
21 nov. 2013 à 16h17
3 déc. 2013 à 16h43
2 notes de changement ( voir )

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ph_hotel_hall [V2][Day/Night] [Weather Effects]

Description
**THIS IS THE CONTINUATION OF ph_hotel_lobby**

A medium-sized prop hunt map.
Let me know if you find any issues with it/have any suggestions.

REQUIRES: CSS and HL2

external link for those that don't want to go through workshop:

For those using the external links, REMEMBER:anyone who plays on your server will have to remove the old version so that they can download the new one, since they both share the same name. using the workshop download should avoid this issue.

night version: {LIEN SUPPRIMÉ}
day version: {LIEN SUPPRIMÉ}

changelog:
V2
* both links should now be public
* workshop download now includes night AND day version
* changed lighting
* moved some props around
* fixed day version skybox

V1
* changed name to ph_hotel_hall - keeps gmod from filing the map under the alienswarm category
* added more props - map was feeling a bit sparce
* messed with lighting and textures
* added night version and weather effects
* lots of bugfixes

Known issues:
* not enough spawnpoints for 32-person server
10 commentaires
Fryman 12 févr. 2014 à 12h08 
I love the mass boxes lol. I have a very popular prop hunt server and we all play this daily. I think it would look naked without all the boxes and take the fun out of it.

Very well done map! Thanks
A Semi Tree  [créateur] 3 févr. 2014 à 11h11 
unfortunately, not at the moment. the boxes were a terrible idea, and were really just there as a placeholder. I don't have time to work mapping at the moment, but I hopefully I'll get some time over then next few weeks.
Hipsters Stole My Beer 2 févr. 2014 à 21h16 
Is there a version of this without the mass of boxes in the hotel?
A Semi Tree  [créateur] 3 déc. 2013 à 16h55 
Updated. see above for changelog. I'll work on the spawnpoint issue soon.
B-Man 3 déc. 2013 à 16h13 
Can you spread out and add more spawns? There doesnt seem to be enough spawn points for 32 players. You can use info_player_ct and info_player_t from CSS to split apart the hunter and prop spawn points.
B-Man 3 déc. 2013 à 15h08 
The links are set to 'Private' so no one but the owner can download the file.
A Semi Tree  [créateur] 3 déc. 2013 à 14h21 
are you saying the links themselves are broken, or the file that you get from it is broken? becuase I just checked the links and they are working.
B-Man 3 déc. 2013 à 14h13 
Your direct links do not work. The workshop file only includes the night map. :(
A Semi Tree  [créateur] 1 déc. 2013 à 0h22 
That would be very difficult to do seeing as over half of the assets used in this map (including props) are from css :P
Sneed 29 nov. 2013 à 14h57 
nice map can you make it so that its only garrys mod textures?