Garry's Mod

Garry's Mod

175 avaliações
ph_hotel_hall [V2][Day/Night] [Weather Effects]
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Realism
Tamanho
Publicado em
Atualizado em
1.385 MB
21/nov./2013 às 16:17
3/dez./2013 às 16:43
2 notas de atualização (ver)

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ph_hotel_hall [V2][Day/Night] [Weather Effects]

Descrição
**THIS IS THE CONTINUATION OF ph_hotel_lobby**

A medium-sized prop hunt map.
Let me know if you find any issues with it/have any suggestions.

REQUIRES: CSS and HL2

external link for those that don't want to go through workshop:

For those using the external links, REMEMBER:anyone who plays on your server will have to remove the old version so that they can download the new one, since they both share the same name. using the workshop download should avoid this issue.

night version: {LINK REMOVIDO}
day version: {LINK REMOVIDO}

changelog:
V2
* both links should now be public
* workshop download now includes night AND day version
* changed lighting
* moved some props around
* fixed day version skybox

V1
* changed name to ph_hotel_hall - keeps gmod from filing the map under the alienswarm category
* added more props - map was feeling a bit sparce
* messed with lighting and textures
* added night version and weather effects
* lots of bugfixes

Known issues:
* not enough spawnpoints for 32-person server
10 comentário(s)
Fryman 12/fev./2014 às 12:08 
I love the mass boxes lol. I have a very popular prop hunt server and we all play this daily. I think it would look naked without all the boxes and take the fun out of it.

Very well done map! Thanks
A Semi Tree  [autor(a)] 3/fev./2014 às 11:11 
unfortunately, not at the moment. the boxes were a terrible idea, and were really just there as a placeholder. I don't have time to work mapping at the moment, but I hopefully I'll get some time over then next few weeks.
Hipsters Stole My Beer 2/fev./2014 às 21:16 
Is there a version of this without the mass of boxes in the hotel?
A Semi Tree  [autor(a)] 3/dez./2013 às 16:55 
Updated. see above for changelog. I'll work on the spawnpoint issue soon.
B-Man 3/dez./2013 às 16:13 
Can you spread out and add more spawns? There doesnt seem to be enough spawn points for 32 players. You can use info_player_ct and info_player_t from CSS to split apart the hunter and prop spawn points.
B-Man 3/dez./2013 às 15:08 
The links are set to 'Private' so no one but the owner can download the file.
A Semi Tree  [autor(a)] 3/dez./2013 às 14:21 
are you saying the links themselves are broken, or the file that you get from it is broken? becuase I just checked the links and they are working.
B-Man 3/dez./2013 às 14:13 
Your direct links do not work. The workshop file only includes the night map. :(
A Semi Tree  [autor(a)] 1/dez./2013 às 0:22 
That would be very difficult to do seeing as over half of the assets used in this map (including props) are from css :P
Sneed 29/nov./2013 às 14:57 
nice map can you make it so that its only garrys mod textures?