Space Engineers

Space Engineers

144 vurderinger
GAR Consular-Class Cruiser (Charger c70 Retrofit)
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Type: Blueprint
Filstørrelse:
Offentliggjort:
5.048 MB
27. dec. 2019 kl. 18:42
1 ændringsbemærkning ( vis )

Abonner for at downloade
GAR Consular-Class Cruiser (Charger c70 Retrofit)

I 2 samlinger af PrimoSuperT
Star Wars
106 genstande
Star Wars Grand Army of the Republic
27 genstande
Beskrivelse
If you like this build, Please Like, Favorite and Subscribe!!! Do also keep on a look out for more Star Wars content!

Consular-Class Cruiser (Charger c70 Retrofit)
[Source: Star Wars: The Clone Wars]

The Arquitens-class light cruiser, also known as the Jedi light cruiser or Republic light cruiser and later the Imperial light cruiser, was a line of light cruisers designed by Kuat Drive Yards that saw extensive service with the Republic Navy during the Clone Wars. A later variant was the Arquitens-class command cruiser.

Production information

> Manufacturer: Corellian Engineering Corporation
> Class: Frigate
> Model: Retrofitted Consular-class space cruiser
> Cost: 3,000,000 credits

Dimensions

> Length: 137.50 meters (Actual: 138.55 meters)
> Width: 85.50 meters
> Height: 33.75 meters

Technical Specifications

> Engine unit(s): - Sublight engines (3)
> Hyperdrive rating: - Class 2
-Backup class 14
> Hyperdrive system: - Equipped (2)
> Armament: - Twin turbolaser turrets (5)
- Twin laser cannon turret (1)
> Crew: 1 captain
-1 pilot
1 copilot
1 navigator
1 comms operator
4 engineers
>Passengers: 24

Controls:

Controls [Toolbar 01]:
[1]: Twin laser cannon turret - (Fire)
[2]: -Empty-
[3]: Twin turbolaser turrets – (On/Off)
[4]: -Empty-
[5]: Boarding Ramp – (Open/Close)
[6]: -Empty-
[7]: Hyperdrive – (Hyperspace)
[8]: Landing Gear – (Deploy/Retract)
[9]: Engines – (On/Off)

Controls [Toolbar 02]:
[1]: Antenna - (On/Off)
[2]: -Empty-
[3]: Connector [Consular][Dock] – (On/Off)
[4]: Connector [Consular][Dock] – (Lock/Unlock)
[5]: -Empty-
[6]: Connector [Consular][Dock][Left] – (On/Off)
[7]: Connector [Consular][Dock][Left] – (Lock/Unlock)
[8]: Connector [Consular][Dock][Right] – (On/Off)
[9]: Connector [Consular][Dock][Right] – (Lock/Unlock)

Notes:

[1] - There is no need to disable thruster damage. :D

Additional Credits:

>(ARMCO) Repulsor Engines by “Spacebar” and Kreeg”:
https://steamproxy.net/sharedfiles/filedetails/?id=1656790406&searchtext=armco

>(DX11) Star Wars Weapons by "Razortron":
https://steamproxy.net/sharedfiles/filedetails/?id=598138548

>Reworked Armor Panels Mod~(DX-11 Ready) by "SEModder04™":
https://steamproxy.net/workshop/filedetails/?id=485909867
21 kommentarer
Foxhoundx12345 23. sep. 2022 kl. 15:10 
Control seats like to commit self-die
Shrekalekalakes 23. feb. 2021 kl. 14:52 
escape pod?
A Chernobyl Potato 5. juni 2020 kl. 8:06 
The turrents dont move or fire at enemy ships even after i turn them on by pressing 3 on the toolbar
Spyro The Gamer 2. jan. 2020 kl. 12:53 
@chris rock Hope that helps! :)
Spyro The Gamer 2. jan. 2020 kl. 12:53 
@chris rock Then you just click on what shows up
if it's what you want to use, and if it's not there, just
type in the name of the workshop item you want to
access and it will take you there; then you just click
on it. Be careful; sometimes blocks for certain items
won't exist in the world you are in and the game will
warn you. If you decide to paste it anyway there
will be blocks missing.
Ragnarok 2. jan. 2020 kl. 12:17 
@chris rock, you should be able to press the f10 key and it will open the blueprint menu.
frogfan7 31. dec. 2019 kl. 19:37 
bruh i'm just getting into the game how do i spawn in these workshop ships
Spyro The Gamer 31. dec. 2019 kl. 13:09 
@Ace  LOL; you sound like you're
pro-Separatist.
Ace 31. dec. 2019 kl. 13:07 
ah yes, target practice
Troubleshooter 31. dec. 2019 kl. 9:12 
Fantastic! Do I need DLC to use it?