Counter-Strike 2

Counter-Strike 2

26 ratings
How to end cheating problem
By ⃤⃢ツ^w𝖍𝖎𝖙𝓮𝓻
The only way to get rid of cheaters in any game is to connect the player or account with an actual online ID verification provided by government OR government certified bodies. Banks and government bodies use this same process to verify a person. This way, if you cheat, the ban is for you instead of the account and you will not cheat again no matter how many accounts you have.

Contact Valve via email or letter and demand them to implement this feature. Also speak of this solution in forums and Reddit. Thank you!
   
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Electronic identification
Electronic identification is a secure and reliable way to identify a person. Games like Counter-Strike and any other FPS games are full of mistrust and lack of motivation because of cheaters. The strong electronic identification process could prevent this problem IF VALVE ENGAGED IN IT.
How to get it?
The way to get this process on the road is for as many people as possible, basically a vast part of the gaming community, to demand this solution from Valve. So to demand this from Valve, I recommend everyone to contact Valve by email or letter and to speak of this solution with your friends and in forums and Reddit.

Of course, cheaters will not want you to do it and cheaters will not do it because they don't care about other people. All the more reason for you to do it to show them that selfishness is harmful for everybody.
39 Comments
⃤⃢ツ^w𝖍𝖎𝖙𝓮𝓻  [author] 13 Jan, 2020 @ 5:33am 
In the last 10 games I played in prime matchmaking there were 6 obvious wallers. Thats not "having a good time" in video game. I want to have fun too but these cheaters spoil that and make me angry. I'm gonna do everything in my power to remove the players from competitive games who don't respect the rules, no matter what their age is.

Valve has separate employees for CS and HL:Alyx. VAC will still remain after E-ID and the effort put in it is minimal anyway. The elo will only be compensated IF the cheater is caught and I know by steamID almost a 100 cheaters that haven't been caught because Overwatch and Vac can't stop them. I've blocked them but they continue cheating because the system allows it. They ruined my rank, my games, my friends' games and it's not fair. I want them banned forever. There. I addressed all your useless points.
Revolvers 12 Jan, 2020 @ 6:05pm 
Additionally, you still haven't addressed that a large majority of Valve doesn't want to work on a system is A. Hard at work making HL:Alyx, and B. Doesn't want to completely undermine years of effort put in on VACNet and VAC. Furthermore, you haven't addressed that elo lost or won in a game with a cheater is compensated if the cheater is caught. Lastly, while you claim to have seen communities fall and many cheaters, the issue is way less prominent on my end, never seen a community fall due to a cheater. There is both an obvious seperation between the players we encounter, the experiences we've had in CSGO, and your circumventing of addressing my points with restating your argument. While I think this was an interesting debate between us you've stopped making good points in your favor and started to repeat yourself, so I'm going to end it here and agree to disagree even if you don't.
Revolvers 12 Jan, 2020 @ 6:04pm 
While it is true that you and me will not intend to cheat, look at people like swag and the former iBuyPower team. They were young and foolish and match fixed, which is taken on the same level as cheating. Additionally, look at that Faze kid who cheated in Fortnite. He was 12 and considered a pro, and will never compete in any tournament again. There's a certain point where people mature and learn that you shouldn't cheat/do bad things, but obviously a 12 year old doesn't really get that there's a reason behind the rules, and breaks them in an act of rebellion. To respond to your point about extending my E-ID to society, when I go to play video games idgaf about society, I just want to have a good time. When I'm looking to be super serious and do real world transactions, I'll use it then. When I'm looking to queue matchmaking, I want to distance tethers to reality to my account in order to provide more anonymity. We already have phone numbers and a paywall called Prime.
⃤⃢ツ^w𝖍𝖎𝖙𝓮𝓻  [author] 10 Jan, 2020 @ 11:00pm 
allhailrevolvers I've never cheated in a game and I never intend to. I play fairly and I know others can do it too. If you don't trust electronic identification then how can you use any services in society in the future? It's used everywhere.
Revolvers 10 Jan, 2020 @ 9:03pm 
whiter I understand your side of the argument(for the most part except for not being in a local gaming community or comp games) but I simply can't agree with it as I don't believe that everyone gets one chance to play a game fairly(they would get another in your format but the game would most likely be dead). Additionally, it would be most likely a very large undertaking on Valve's part and raise security issues on my end. I know I've stated this before, but I'm stating this again because I still don't agree with your proposed method although I do think that your argument is respectable. Hopefully we can agree to disagree.
⃤⃢ツ^w𝖍𝖎𝖙𝓮𝓻  [author] 10 Jan, 2020 @ 2:32am 
allhailrevolvers When there are a lot of cheaters, people cannot play without thinking that somebody is always cheating them. They don't trust other players or the system anymore and eventually they stop playing. The electronic identification doesn't cause any privacy issues. The clients personal information is not stored by Valve. The identification is provided by 3rd party which already has your information such as bank or government. Valve would only have a database where unique ID codes were stored. Every person only has one code no matter how many games they buy. That code links the client to the game and if a person cheats, this code will be unusable for example 5 years or 10 years (bans used to be permanent and people who cheated were not permitted in the community anymore even if they purchased a new copy of counter-strike). That's why I loved local gaming communities where admins knew players.
Revolvers 9 Jan, 2020 @ 7:48pm 
If Valve were to implement a cheater policy involving E-IDs, I'm sure that they would be hammered on for privacy reasons as many would probably consider that Valve could have a scandal similar to Cambridge Analytica(not in scale) as finding employees who would want to take on this job would be a massive undertaking and a change in how Valve, CSGO, and Steam would deal with privacy. Either or, most of Valve is probably working pretty hard on Half Life Alyx anyway so a change like that before a massive title release may cause a delayed release and would probably result in less sales as some would probably boycott it due to privacy reasons.
Revolvers 9 Jan, 2020 @ 7:48pm 
whiter While it is true that communities die, I'm unsure how cheaters cause such mistrust and grief as they are banned very easily as I haven't seen one I've been in die or had problems due to them. Time is wasted but at the very least the elo difference that occurs in a game where someone is vac banned the elo gets reset. Valve is doing the best they can do within their own parameters to keep the game cheater-free while still being profitable and privacy friendly. While it is true that any cheater worth their salt walling will be extremely hard to catch, hopefully VAC-net and other automatic cheat detection systems can cover the ground that Overwatch misses.
⃤⃢ツ^w𝖍𝖎𝖙𝓮𝓻  [author] 9 Jan, 2020 @ 6:45pm 
And I can't say about your comp games and I don't care. Some people don't recognize obvious cheaters even in their own team but I recognize a cheater when I play with or against them. I have so many years of experience in the game that everybody with this amount of playtime develops a sense of what is normal play and what is luck and what is just plain obvious hacking. Hackers have become much more subtle because the software used in cheating are not the spinbots anymore we were used to seeing in the old days. It's just one push of a button and they can see where enemies are and then they fake like they don't know where you are until they have the perfect shot opportunity to catch you off guard. Overwatch doesn't much help with a cheater like that. You can see from my screenshots that I've got a fair amount of cheaters banned and they ruined my rank and wasted my time over and over again. I'm not only talking here.
⃤⃢ツ^w𝖍𝖎𝖙𝓮𝓻  [author] 9 Jan, 2020 @ 6:45pm 
allhailrevolvers I would be happy if every cheater was turned away from games. Cheaters drive away people from games which would otherwise be nice to play. Valve loses much more money by not dealing with cheater problem. As I said before, I have seen many counter-strike communities die over the years because of mistrust and grief caused by cheaters and I have seen those communities to stay alive which had ban lists and admin communities to keep away cheaters.