Don't Starve Together

Don't Starve Together

85 beoordelingen
The Gorge Stuff: Fixed Re-Re-Upload
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
1.486 MB
11 dec 2019 om 6:21
13 apr 2020 om 4:48
6 wijzigingsnotities (weergeven)

Abonneren om te downloaden
The Gorge Stuff: Fixed Re-Re-Upload

Omschrijving
Makes structures from the Gorge craftable.

I uploaded this mod for my personal use only, I own nothing and all credit goes to the original author, Kynoox_. I'll remove this mod if any of the previous versions get new updates or if I'm asked to do so by Kynoox_.

Link to the original re-uploaded mod: https://steamproxy.net/sharedfiles/filedetails/?id=1426307540&searchtext=gorge+stuff
23 opmerkingen
Hifreindso 21 nov 2022 om 12:15 
Whenever I place Billy and Mumsy it crashes the world. And any button input I do in the world will crash it.
PeskyBees 22 jun 2021 om 2:16 
Please can you include a list of items and the recipes the mod gives. The old link doesn't work 😅
babyschaffer 3 apr 2021 om 16:54 
still works for any wondering
mewtwo 8 feb 2021 om 15:25 
so cool and i love it
Mickmane 24 sep 2020 om 18:54 
I'm not seeing any mod options.
CLin 5 jun 2020 om 21:32 
isActionVisible on nil when enter the game :steambored:
Mickmane 1 mei 2020 om 3:56 
Thanks!

I am a huge fan of options, so to me your solution is perfect. :))
Mrklli  [auteur] 1 mei 2020 om 0:15 
@Mickmane I'll put it as a configurable option in the mod settings when I add it. You can still prototype and build things normally without console commands if you choose to do so, no worries. More configuration options won't hurt anybody. :)
Mickmane 29 apr 2020 om 23:22 
Oh, please no access via spawning only. I don't want to spawn in anything in a proper game world.
Mrklli  [auteur] 29 apr 2020 om 23:01 
@Yogurt-Sothoth Currently no, but it's a thing I've been planning to add at some point. There will at least be an option to make all the recipes blueprint only, allowing admin/host to decide who will be given which recipes and then spawn the corresponding blueprint with console.