Garry's Mod
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rp_c18_div
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay
ファイルサイズ
投稿日
11.879 MB
2013年11月8日 23時21分
1 項目の変更履歴 ( 表示 )

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rp_c18_div

解説
This map is an attempt to revamp the aging City 18 map. It is still in the alpha stages, so please report any bugs and/or crashes you experience. Thanks, and have fun. Rapidfire releases are possible as bugs are fixed.

WIP Changelog:

- Added a brand new shop called the Cyber Cafe (Located near the warehouse)
- Added a second area/base inside of Z
- Added crosswalks at various points around the plaza
- Added a second room to the base next to the Souvenir shop.
- Expanded the backroom of Foto
- Removed trains in the subway area to allow for building of custom shops/homes in this area.
- Removed various entities around the map to better performance and appearance.
- Altered lightmapscales to increase performance in some areas.
- Tweaked lighting at various points across the map for a better feel
- Some previously inaccessible areas have been opened up.
- Removed pointless extra jail cells and rooms from the Nexus.
- Fixed a few bugs left by the original mapper
- Various other minor edits throughout
25 件のコメント
Zync  [作成者] 2022年12月6日 8時45分 
Map was purpose built for a now defunct RP server and I removed them because of that. Lots of misc junk also got removed as the map was basically at the limits in Hammer.
Cxero 2022年11月30日 22時54分 
what happened to the soundscapes?
kawasaniac 2020年10月24日 9時58分 
Hi, is this possible to get vmf file of the map?
smaragdine 2018年3月2日 16時24分 
This is made for the C18 DivRP server, just know that.
könik 2015年2月21日 10時22分 
Do the combine doors open in darkrp?
Gundyr Christopher 2014年8月26日 15時52分 
There are no jail cells?
Mawfeen 2014年5月30日 6時46分 
catwalk
Zync  [作成者] 2014年5月29日 21時45分 
I'll look into it.
Father Nick 2014年5月28日 20時19分 
Yea its basically npc pathfinding so they can walk around and stuff
Zync  [作成者] 2014年5月28日 19時12分 
Could someone elaborate on what AI Nodes are, and what benefit they have? I assume it's something with NPC's? Pathfinding perhaps?